Commit graph

17 commits

Author SHA1 Message Date
294d75ff59 Moved to linux so depends aren't such a mess! Also decided to bundle the thirdparty glad.c library with the project. Debugging fonts added. General fixes and new GLM version 2025-03-19 22:11:37 -04:00
78540b8ac6 added new song 2025-03-02 01:36:31 -05:00
6e7bb8397f Switched to LuaJIT and made some other misc. changes 2025-02-28 19:39:50 -05:00
e2c5462c38 Quicky hacky solution for blur timings. Not scalable, needs future refactoring 2025-02-26 14:33:26 -05:00
46838f2743 Postprocess work and hopefully improved memory handling. removing over used shared_ptr 2025-02-26 03:17:38 -05:00
5501a13488 Added framebuffers for world and hud for postprocessing. Also fixed a nagging NDC issue 2025-02-24 21:30:48 -05:00
95fa07b183 Changed the rendering system for layering and less shader switching. Noticable speed improvement 2025-01-30 22:17:38 -05:00
868ec3eb56 optimization 2025-01-28 16:07:58 -05:00
0620990611 Added Tiled mapping support 2024-08-22 20:13:38 -04:00
6ee1e08e2a added an ammo indicator(for debug purposes) 2024-08-20 14:43:34 -04:00
d22757fd93 added machine gun and pistol reload animations 2024-08-20 13:43:52 -04:00
846f85f1f6 Revamped animation system
Smoother reloading
Added idle atlas for player
2024-08-17 18:06:13 -04:00
Ethan Adams
1f38730c96 Added normal parameter for easier knockback implemention script-side
Moved scripts to more descriptive location
2024-06-25 15:40:17 -04:00
Ethan Adams
cefcb3889b Added weapon scripting system, added shotgun as example. 2024-06-23 14:21:52 -04:00
Ethan Adams
fca7d0f99f Added weapon scripting system and added shotgun as an example. 2024-06-23 14:21:16 -04:00
Ethan Adams
5b4816ec32 Adding back bullet and removed whitespace 2024-06-21 17:21:40 -04:00
Ethan Adams
57289ca732 Add project files. 2024-06-21 16:59:06 -04:00