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yupplemayham
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f7f68e500b
yupplemayham
/
YuppleMayham
/
include
/
gameplay
History
Ethan Adams
95fa07b183
Changed the rendering system for layering and less shader switching. Noticable speed improvement
2025-01-30 22:17:38 -05:00
..
weapons
Changed the rendering system for layering and less shader switching. Noticable speed improvement
2025-01-30 22:17:38 -05:00
ai.h
Added more robust logging. Put garbage collection on 3 minute interval
2025-01-28 20:02:40 -05:00
camera.h
Sorted header files under include
2024-06-22 23:01:50 -04:00
entity.h
Changed the rendering system for layering and less shader switching. Noticable speed improvement
2025-01-30 22:17:38 -05:00
game.h
Changed the rendering system for layering and less shader switching. Noticable speed improvement
2025-01-30 22:17:38 -05:00
gameactor.h
Changed the rendering system for layering and less shader switching. Noticable speed improvement
2025-01-30 22:17:38 -05:00
input.h
Added cycle weapons command and the ability to hold more than one weapon.
2024-06-27 00:02:26 -04:00
map.h
Changed the rendering system for layering and less shader switching. Noticable speed improvement
2025-01-30 22:17:38 -05:00
physics.h
Sorted header files under include
2024-06-22 23:01:50 -04:00
scene.h
Changed the rendering system for layering and less shader switching. Noticable speed improvement
2025-01-30 22:17:38 -05:00