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snakert12345
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yupplemayham
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36
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79
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C++
59.5%
C
36.6%
GLSL
1.8%
CMake
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Lua
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d3ad840169
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Ethan
d3ad840169
Adjusted animation definition storage to be consistent
2025-04-02 19:33:13 -04:00
.vscode
Added framebuffers for world and hud for postprocessing. Also fixed a nagging NDC issue
2025-02-24 21:30:48 -05:00
build0.0.0.1
Added Tiled mapping support
2024-08-22 20:13:38 -04:00
Resources
Adjusted animation definition storage to be consistent
2025-04-02 19:33:13 -04:00
YuppleMayham
Adjusted animation definition storage to be consistent
2025-04-02 19:33:13 -04:00
.gitattributes
Add .gitattributes and .gitignore.
2024-06-21 16:59:02 -04:00
.gitignore
Moved to linux so depends aren't such a mess! Also decided to bundle the thirdparty glad.c library with the project. Debugging fonts added. General fixes and new GLM version
2025-03-19 22:11:37 -04:00
CMakeLists.txt
Moved to linux so depends aren't such a mess! Also decided to bundle the thirdparty glad.c library with the project. Debugging fonts added. General fixes and new GLM version
2025-03-19 22:11:37 -04:00
CMakePresets.json
Added tracy for debugging. further optimizations
2025-02-05 22:03:11 -05:00