34 lines
744 B
C++
34 lines
744 B
C++
#ifndef _H_GLWINDOW_H
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#define _H_GLWINDOW_H
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#include <SDL_video.h>
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#include <thirdparty/glad/glad.h>
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#include "utility/logger.h"
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class GLWindow {
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public:
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GLWindow(const char *windowName, int width, int height)
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: w(width), h(height), name(windowName) {};
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~GLWindow();
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bool Init();
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void swap() { SDL_GL_SwapWindow(window); }
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void makeCurrent() { SDL_GL_MakeCurrent(window, glContext); }
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unsigned Width() const { return w; }
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unsigned Height() const { return h; }
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SDL_Window *getWindow() const { return window; }
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const SDL_GLContext &getContext() const { return glContext; }
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private:
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SDL_Window *window = nullptr;
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SDL_GLContext glContext = NULL;
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unsigned w, h;
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const char *name;
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};
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#endif // _H_GLWINDOW_H
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