yupplemayham/YuppleMayham/include/gameplay
2025-03-19 22:11:37 -04:00
..
weapons Postprocess work and hopefully improved memory handling. removing over used shared_ptr 2025-02-26 03:17:38 -05:00
ai.h Added more robust logging. Put garbage collection on 3 minute interval 2025-01-28 20:02:40 -05:00
camera.h Added framebuffers for world and hud for postprocessing. Also fixed a nagging NDC issue 2025-02-24 21:30:48 -05:00
entity.h Moved to linux so depends aren't such a mess! Also decided to bundle the thirdparty glad.c library with the project. Debugging fonts added. General fixes and new GLM version 2025-03-19 22:11:37 -04:00
game.h Postprocess work and hopefully improved memory handling. removing over used shared_ptr 2025-02-26 03:17:38 -05:00
gameactor.h Postprocess work and hopefully improved memory handling. removing over used shared_ptr 2025-02-26 03:17:38 -05:00
input.h Moved to linux so depends aren't such a mess! Also decided to bundle the thirdparty glad.c library with the project. Debugging fonts added. General fixes and new GLM version 2025-03-19 22:11:37 -04:00
map.h Switched to LuaJIT and made some other misc. changes 2025-02-28 19:39:50 -05:00
physics.h Moved to linux so depends aren't such a mess! Also decided to bundle the thirdparty glad.c library with the project. Debugging fonts added. General fixes and new GLM version 2025-03-19 22:11:37 -04:00
scene.h Postprocess work and hopefully improved memory handling. removing over used shared_ptr 2025-02-26 03:17:38 -05:00