yupplemayham/Resources/weapons/bubblegun.xml
Ethan Adams 1f38730c96 Added normal parameter for easier knockback implemention script-side
Moved scripts to more descriptive location
2024-06-25 15:40:17 -04:00

56 lines
1.7 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<weapons>
<weapon name="bubbleGun" fireSpeed="100.0">
<bullet sprite="sprites/bubbleoAtlas64.png" animated="true" frameSize="64.0">
<spread>60</spread>
<speed>20.0</speed>
<drop>250.0</drop>
<size x="50.0" y="50.0"/>
<modifier min="0.5" max="1.0"/>
</bullet>
</weapon>
<weapon name="shotGun" fireSpeed="750.0">
<script file="scripts/weapons/shotgun_script.lua"/>
<sprite file="sprites/machineGunAtlas256.png" animated="true" frameSize="256.0">
<size x="55.0" y="55.0"/>
<offset x="-30.0" y="0.0"/>
</sprite>
<bullet sprite="sprites/bullet.png" animated="false" frameSize="64.0">
<spread>50</spread>
<speed>60.0</speed>
<drop>550.0</drop>
<size x="10.0" y="10.0"/>
<modifier min="0.3" max="1.0"/>
</bullet>
</weapon>
<weapon name="machineGun" fireSpeed="50.0">
<sprite file="sprites/machineGunAtlas256.png" animated="true" frameSize="256.0">
<size x="55.0" y="55.0"/>
<offset x="-30.0" y="0.0"/>
</sprite>
<bullet sprite="sprites/bullet.png" animated="false" frameSize="64.0">
<spread>20</spread>
<speed>60.0</speed>
<drop>950.0</drop>
<size x="10.0" y="10.0"/>
<modifier min="1.0" max="1.0"/>
</bullet>
</weapon>
<weapon name="pistolGun" fireSpeed="750.0">
<sprite file="sprites/pistolAtlas256.png" animated="true" frameSize="256.0">
<size x="30.0" y="30.0"/>
<offset x="0.0" y="0.0"/>
</sprite>
<bullet sprite="sprites/bullet.png" animated="false" frameSize="64.0">
<spread>5.0</spread>
<speed>50.0</speed>
<drop>500.0</drop>
<size x="25.0" y="25.0"/>
<modifier min="1.0" max="1.0"/>
</bullet>
</weapon>
</weapons>