This website requires JavaScript.
Explore
Help
Register
Sign in
snakert12345
/
yupplemayham
Watch
1
Star
0
Fork
You've already forked yupplemayham
0
Code
Issues
Pull requests
Projects
Releases
1
Packages
Wiki
Activity
Actions
render-logic-refactor-WIP
yupplemayham
/
Resources
History
Exact
Exact
Union
RegExp
ethan
43bbc9e21d
Preload scripts on boot and grab by ID for less file io operations + general cleanup
2025-04-22 13:37:50 -04:00
..
animations
Adjusted animation definition storage to be consistent
2025-04-02 19:33:13 -04:00
backgrounds
Changed the rendering system for layering and less shader switching. Noticable speed improvement
2025-01-30 22:17:38 -05:00
fonts
Add project files.
2024-06-21 16:59:06 -04:00
maps
Postprocess work and hopefully improved memory handling. removing over used shared_ptr
2025-02-26 03:17:38 -05:00
monsters
Preload scripts on boot and grab by ID for less file io operations + general cleanup
2025-04-22 13:37:50 -04:00
music
Added spatial sound effects, fixed a bunch of memory leaks
2025-04-04 13:34:27 -04:00
scenes
Preload scripts on boot and grab by ID for less file io operations + general cleanup
2025-04-22 13:37:50 -04:00
scripts
Preload scripts on boot and grab by ID for less file io operations + general cleanup
2025-04-22 13:37:50 -04:00
shaders
Moved to linux so depends aren't such a mess! Also decided to bundle the thirdparty glad.c library with the project. Debugging fonts added. General fixes and new GLM version
2025-03-19 22:11:37 -04:00
sounds
Adding some sound effects
2025-04-10 16:12:46 -04:00
sprites
optimization
2025-01-28 16:07:58 -05:00
weapons
Preload scripts on boot and grab by ID for less file io operations + general cleanup
2025-04-22 13:37:50 -04:00