#ifndef _H_BACKGROUND_H #define _H_BACKGROUND_H #include "graphics/quad.h" #include "graphics/drawable.h" #include "graphics/texture.h" #include "utility/logger.h" class Background : public Drawable { public: Background(const std::string& fileName); void draw() override; ~Background(); private: ScreenQuad *quad; Texture *texture; }; #endif // _H_BACKGROUND_H