Compare commits

..

2 commits

Author SHA1 Message Date
3241eafea0 Removed old build folder 2025-04-18 12:11:58 -04:00
d4711ddd26 removed compile_flags.txt 2025-04-18 12:11:06 -04:00
49 changed files with 0 additions and 5149 deletions

View file

@ -1,53 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<scene type="shooter" id="000">
<map name="debugShooterMap" file="sprites/shooterWorldOneAtlas64.png" width="100" height="100" tilesize="64.0">
<tiledata>
<row data="66,66,66,66,66,66,66,66,66,66,66,66,66,66,66,66,66,66,66,66,66,66,66"/>
<row data="66,66,66,66,66,1,1,1,1,1,1,1,1,1,1,1,1,1,66,66,66,66,66"/>
<row data="66,66,66,66,66,1,1,66,1,1,1,1,1,1,1,1,1,1,66,66,66,66,66"/>
<row data="66,66,66,66,66,1,1,1,1,1,1,1,1,1,1,1,1,1,66,66,66,66,66"/>
<row data="66,66,66,66,66,1,1,1,1,1,1,1,1,1,1,1,1,1,66,66,66,66,66"/>
<row data="66,66,66,66,66,1,1,1,1,1,1,1,1,1,1,1,1,1,66,66,66,66,66"/>
<row data="66,66,66,66,66,1,1,1,1,1,1,1,1,1,1,1,1,1,66,66,66,66,66"/>
<row data="66,66,66,66,66,1,1,1,1,1,1,1,1,1,1,1,1,1,66,66,66,66,66"/>
<row data="66,66,66,66,66,1,1,1,1,1,1,1,1,1,1,1,1,1,66,66,66,66,66"/>
<row data="66,66,66,66,66,1,1,1,1,1,1,1,1,1,1,1,1,1,66,66,66,66,66"/>
<row data="66,66,66,66,66,1,1,1,1,1,1,1,1,1,1,1,1,1,66,66,66,66,66"/>
<row data="66,66,66,66,66,1,1,1,1,1,1,1,1,1,1,1,1,1,66,66,66,66,66"/>
<row data="66,66,66,66,66,66,66,66,66,66,66,66,66,66,66,66,66,66,66,66,66,66,66"/>
</tiledata>
<spriteids>
<row data="32,33,34,35,36,32,33,34,35,36,32,33,34,35,36,37,33,34,32,33,34,35,36"/>
<row data="32,33,34,35,36,24,25,26,27,28,29,30,25,24,26,27,28,14,32,33,34,35,36"/>
<row data="32,33,34,35,36,24,25,35,27,28,29,30,25,24,26,27,28,14,32,33,34,35,36"/>
<row data="32,33,34,35,36,24,25,26,27,28,29,30,25,24,26,27,28,14,32,33,34,35,36"/>
<row data="32,33,34,35,36,24,25,26,27,28,29,30,25,24,26,27,28,14,32,33,34,35,36"/>
<row data="32,33,34,35,36,24,25,26,27,28,29,30,25,24,26,27,28,14,32,33,34,35,36"/>
<row data="32,33,34,35,36,24,25,26,27,28,29,30,25,24,26,27,28,14,32,33,34,35,36"/>
<row data="32,33,34,35,36,24,25,26,27,28,29,30,25,24,26,27,28,14,32,33,34,35,36"/>
<row data="32,33,34,35,36,24,25,26,27,28,29,30,25,24,26,27,28,14,32,33,34,35,36"/>
<row data="32,33,34,35,36,24,25,26,27,28,29,30,25,24,26,27,28,14,32,33,34,35,36"/>
<row data="32,33,34,35,36,24,25,26,27,28,29,30,25,24,26,27,28,14,32,33,34,35,36"/>
<row data="32,33,34,35,36,24,25,26,27,28,29,30,25,24,26,27,28,14,32,33,34,35,36"/>
<row data="32,33,34,35,36,32,33,34,35,36,32,33,34,35,36,37,33,34,32,33,34,35,36"/>
</spriteids>
</map>
<entities>
<player x="7" y="5" weapon="shotGun">
<animation name="player_anim"/>
</player>
<entity x="10" y="3" weapon="pistolGun">
<animation name="player_anim"/>
<script file="scripts/ai/grunt_behaviour.lua"/>
</entity>
<entity x="6" y="3" weapon="pistolGun">
<animation name="tmp_enemy_anim"/>
<script file="scripts/ai/grunt_behaviour.lua"/>
</entity>
<entity x="5" y="3" weapon="pistolGun">
<animation name="tmp_enemy_anim"/>
<script file="scripts/ai/grunt_behaviour.lua"/>
</entity>
</entities>
</scene>

View file

@ -1 +0,0 @@
{"requests":[{"kind":"cache","version":2},{"kind":"cmakeFiles","version":1},{"kind":"codemodel","version":2},{"kind":"toolchains","version":1}]}

View file

@ -1,184 +0,0 @@
{
"inputs" :
[
{
"path" : "CMakeLists.txt"
},
{
"isGenerated" : true,
"path" : "out/build/x64-debug/CMakeFiles/3.28.0-msvc1/CMakeSystem.cmake"
},
{
"isCMake" : true,
"isExternal" : true,
"path" : "C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/CMakeSystemSpecificInitialize.cmake"
},
{
"isCMake" : true,
"isExternal" : true,
"path" : "C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Platform/Windows-Initialize.cmake"
},
{
"isGenerated" : true,
"path" : "out/build/x64-debug/CMakeFiles/3.28.0-msvc1/CMakeCCompiler.cmake"
},
{
"isGenerated" : true,
"path" : "out/build/x64-debug/CMakeFiles/3.28.0-msvc1/CMakeCXXCompiler.cmake"
},
{
"isCMake" : true,
"isExternal" : true,
"path" : "C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/CMakeSystemSpecificInformation.cmake"
},
{
"isCMake" : true,
"isExternal" : true,
"path" : "C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/CMakeGenericSystem.cmake"
},
{
"isCMake" : true,
"isExternal" : true,
"path" : "C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/CMakeInitializeConfigs.cmake"
},
{
"isCMake" : true,
"isExternal" : true,
"path" : "C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Platform/Windows.cmake"
},
{
"isCMake" : true,
"isExternal" : true,
"path" : "C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Platform/WindowsPaths.cmake"
},
{
"isCMake" : true,
"isExternal" : true,
"path" : "C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/CMakeCInformation.cmake"
},
{
"isCMake" : true,
"isExternal" : true,
"path" : "C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/CMakeLanguageInformation.cmake"
},
{
"isCMake" : true,
"isExternal" : true,
"path" : "C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/MSVC-C.cmake"
},
{
"isCMake" : true,
"isExternal" : true,
"path" : "C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/MSVC.cmake"
},
{
"isCMake" : true,
"isExternal" : true,
"path" : "C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/CMakeCommonCompilerMacros.cmake"
},
{
"isCMake" : true,
"isExternal" : true,
"path" : "C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Platform/Windows-MSVC-C.cmake"
},
{
"isCMake" : true,
"isExternal" : true,
"path" : "C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Platform/Windows-MSVC.cmake"
},
{
"isGenerated" : true,
"path" : "out/build/x64-debug/CMakeFiles/3.28.0-msvc1/CMakeRCCompiler.cmake"
},
{
"isCMake" : true,
"isExternal" : true,
"path" : "C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/CMakeRCInformation.cmake"
},
{
"isCMake" : true,
"isExternal" : true,
"path" : "C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/CMakeCommonLanguageInclude.cmake"
},
{
"isCMake" : true,
"isExternal" : true,
"path" : "C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/CMakeCXXInformation.cmake"
},
{
"isCMake" : true,
"isExternal" : true,
"path" : "C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/CMakeLanguageInformation.cmake"
},
{
"isCMake" : true,
"isExternal" : true,
"path" : "C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/MSVC-CXX.cmake"
},
{
"isCMake" : true,
"isExternal" : true,
"path" : "C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/MSVC.cmake"
},
{
"isCMake" : true,
"isExternal" : true,
"path" : "C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/CMakeCommonCompilerMacros.cmake"
},
{
"isCMake" : true,
"isExternal" : true,
"path" : "C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Platform/Windows-MSVC-CXX.cmake"
},
{
"isCMake" : true,
"isExternal" : true,
"path" : "C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Platform/Windows-MSVC.cmake"
},
{
"isCMake" : true,
"isExternal" : true,
"path" : "C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/CMakeCommonLanguageInclude.cmake"
},
{
"path" : "YuppleMayham/CMakeLists.txt"
},
{
"isExternal" : true,
"path" : "C:/sdks/sdl2/cmake/sdl2-config-version.cmake"
},
{
"isExternal" : true,
"path" : "C:/sdks/sdl2/cmake/sdl2-config.cmake"
},
{
"isCMake" : true,
"isExternal" : true,
"path" : "C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/FeatureSummary.cmake"
},
{
"isExternal" : true,
"path" : "C:/sdks/SDL2_image-2.8.2/cmake/sdl2_image-config-version.cmake"
},
{
"isExternal" : true,
"path" : "C:/sdks/SDL2_image-2.8.2/cmake/sdl2_image-config.cmake"
},
{
"isCMake" : true,
"isExternal" : true,
"path" : "C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/FeatureSummary.cmake"
}
],
"kind" : "cmakeFiles",
"paths" :
{
"build" : "C:/Users/Ethan/source/repos/YuppleMayham/out/build/x64-debug",
"source" : "C:/Users/Ethan/source/repos/YuppleMayham"
},
"version" :
{
"major" : 1,
"minor" : 0
}
}

View file

@ -1,76 +0,0 @@
{
"configurations" :
[
{
"directories" :
[
{
"build" : ".",
"childIndexes" :
[
1
],
"jsonFile" : "directory-.-Debug-d0094a50bb2071803777.json",
"minimumCMakeVersion" :
{
"string" : "3.8"
},
"projectIndex" : 0,
"source" : "."
},
{
"build" : "YuppleMayham",
"jsonFile" : "directory-YuppleMayham-Debug-644acecf2c7ac18c0945.json",
"minimumCMakeVersion" :
{
"string" : "3.0"
},
"parentIndex" : 0,
"projectIndex" : 0,
"source" : "YuppleMayham",
"targetIndexes" :
[
0
]
}
],
"name" : "Debug",
"projects" :
[
{
"directoryIndexes" :
[
0,
1
],
"name" : "YuppleMayham",
"targetIndexes" :
[
0
]
}
],
"targets" :
[
{
"directoryIndex" : 1,
"id" : "YuppleMayham::@9b7a613ce340ec559f6e",
"jsonFile" : "target-YuppleMayham-Debug-328e7d72836934c76d1f.json",
"name" : "YuppleMayham",
"projectIndex" : 0
}
]
}
],
"kind" : "codemodel",
"paths" :
{
"build" : "C:/Users/Ethan/source/repos/YuppleMayham/out/build/x64-debug",
"source" : "C:/Users/Ethan/source/repos/YuppleMayham"
},
"version" :
{
"major" : 2,
"minor" : 6
}
}

View file

@ -1,14 +0,0 @@
{
"backtraceGraph" :
{
"commands" : [],
"files" : [],
"nodes" : []
},
"installers" : [],
"paths" :
{
"build" : ".",
"source" : "."
}
}

View file

@ -1,14 +0,0 @@
{
"backtraceGraph" :
{
"commands" : [],
"files" : [],
"nodes" : []
},
"installers" : [],
"paths" :
{
"build" : "YuppleMayham",
"source" : "YuppleMayham"
}
}

View file

@ -1,132 +0,0 @@
{
"cmake" :
{
"generator" :
{
"multiConfig" : false,
"name" : "Ninja"
},
"paths" :
{
"cmake" : "C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/bin/cmake.exe",
"cpack" : "C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/bin/cpack.exe",
"ctest" : "C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/bin/ctest.exe",
"root" : "C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28"
},
"version" :
{
"isDirty" : false,
"major" : 3,
"minor" : 28,
"patch" : 0,
"string" : "3.28.0-msvc1",
"suffix" : "msvc1"
}
},
"objects" :
[
{
"jsonFile" : "codemodel-v2-b051cbca90ed5f2969ed.json",
"kind" : "codemodel",
"version" :
{
"major" : 2,
"minor" : 6
}
},
{
"jsonFile" : "cache-v2-40ca1042058e3be860b7.json",
"kind" : "cache",
"version" :
{
"major" : 2,
"minor" : 0
}
},
{
"jsonFile" : "cmakeFiles-v1-20fe43637e91d7e7285b.json",
"kind" : "cmakeFiles",
"version" :
{
"major" : 1,
"minor" : 0
}
},
{
"jsonFile" : "toolchains-v1-59c84e7e9823f39a3470.json",
"kind" : "toolchains",
"version" :
{
"major" : 1,
"minor" : 0
}
}
],
"reply" :
{
"client-MicrosoftVS" :
{
"query.json" :
{
"requests" :
[
{
"kind" : "cache",
"version" : 2
},
{
"kind" : "cmakeFiles",
"version" : 1
},
{
"kind" : "codemodel",
"version" : 2
},
{
"kind" : "toolchains",
"version" : 1
}
],
"responses" :
[
{
"jsonFile" : "cache-v2-40ca1042058e3be860b7.json",
"kind" : "cache",
"version" :
{
"major" : 2,
"minor" : 0
}
},
{
"jsonFile" : "cmakeFiles-v1-20fe43637e91d7e7285b.json",
"kind" : "cmakeFiles",
"version" :
{
"major" : 1,
"minor" : 0
}
},
{
"jsonFile" : "codemodel-v2-b051cbca90ed5f2969ed.json",
"kind" : "codemodel",
"version" :
{
"major" : 2,
"minor" : 6
}
},
{
"jsonFile" : "toolchains-v1-59c84e7e9823f39a3470.json",
"kind" : "toolchains",
"version" :
{
"major" : 1,
"minor" : 0
}
}
]
}
}
}
}

View file

@ -1,342 +0,0 @@
{
"artifacts" :
[
{
"path" : "YuppleMayham/YuppleMayham.exe"
},
{
"path" : "YuppleMayham/YuppleMayham.pdb"
}
],
"backtrace" : 1,
"backtraceGraph" :
{
"commands" :
[
"add_executable",
"target_link_libraries",
"include_directories",
"set_property"
],
"files" :
[
"YuppleMayham/CMakeLists.txt"
],
"nodes" :
[
{
"file" : 0
},
{
"command" : 0,
"file" : 0,
"line" : 16,
"parent" : 0
},
{
"command" : 1,
"file" : 0,
"line" : 24,
"parent" : 0
},
{
"command" : 2,
"file" : 0,
"line" : 11,
"parent" : 0
},
{
"command" : 2,
"file" : 0,
"line" : 12,
"parent" : 0
},
{
"command" : 2,
"file" : 0,
"line" : 13,
"parent" : 0
},
{
"command" : 2,
"file" : 0,
"line" : 8,
"parent" : 0
},
{
"command" : 2,
"file" : 0,
"line" : 9,
"parent" : 0
},
{
"command" : 3,
"file" : 0,
"line" : 21,
"parent" : 0
}
]
},
"compileGroups" :
[
{
"compileCommandFragments" :
[
{
"fragment" : "/DWIN32 /D_WINDOWS /W3 /GR /EHsc /MDd /Ob0 /Od /RTC1 -std:c++20 -ZI"
}
],
"includes" :
[
{
"backtrace" : 3,
"path" : "C:/Users/Ethan/source/repos/YuppleMayham/YupplyMayham/gameplay"
},
{
"backtrace" : 4,
"path" : "C:/Users/Ethan/source/repos/YuppleMayham/YupplyMayham/graphics"
},
{
"backtrace" : 5,
"path" : "C:/Users/Ethan/source/repos/YuppleMayham/YupplyMayham"
},
{
"backtrace" : 6,
"isSystem" : true,
"path" : "c:/sdks/glad/include"
},
{
"backtrace" : 7,
"isSystem" : true,
"path" : "c:/sdks/glm"
},
{
"backtrace" : 2,
"isSystem" : true,
"path" : "C:/sdks/sdl2/cmake/../include"
},
{
"backtrace" : 2,
"isSystem" : true,
"path" : "C:/sdks/SDL2_image-2.8.2/cmake/../include"
}
],
"language" : "CXX",
"languageStandard" :
{
"backtraces" :
[
8
],
"standard" : "20"
},
"sourceIndexes" :
[
0,
3,
4,
5,
6,
7,
8,
10
]
},
{
"compileCommandFragments" :
[
{
"fragment" : "/DWIN32 /D_WINDOWS /W3 /MDd /Ob0 /Od /RTC1 -ZI"
}
],
"includes" :
[
{
"backtrace" : 3,
"path" : "C:/Users/Ethan/source/repos/YuppleMayham/YupplyMayham/gameplay"
},
{
"backtrace" : 4,
"path" : "C:/Users/Ethan/source/repos/YuppleMayham/YupplyMayham/graphics"
},
{
"backtrace" : 5,
"path" : "C:/Users/Ethan/source/repos/YuppleMayham/YupplyMayham"
},
{
"backtrace" : 6,
"isSystem" : true,
"path" : "c:/sdks/glad/include"
},
{
"backtrace" : 7,
"isSystem" : true,
"path" : "c:/sdks/glm"
},
{
"backtrace" : 2,
"isSystem" : true,
"path" : "C:/sdks/sdl2/cmake/../include"
},
{
"backtrace" : 2,
"isSystem" : true,
"path" : "C:/sdks/SDL2_image-2.8.2/cmake/../include"
}
],
"language" : "C",
"sourceIndexes" :
[
1
]
}
],
"id" : "YuppleMayham::@9b7a613ce340ec559f6e",
"link" :
{
"commandFragments" :
[
{
"fragment" : "/DWIN32 /D_WINDOWS /W3 /GR /EHsc /MDd /Ob0 /Od /RTC1 -ZI",
"role" : "flags"
},
{
"fragment" : "/machine:x64 /debug /INCREMENTAL /subsystem:console",
"role" : "flags"
},
{
"backtrace" : 2,
"fragment" : "C:\\sdks\\sdl2\\cmake\\..\\lib\\x64\\SDL2main.lib",
"role" : "libraries"
},
{
"backtrace" : 2,
"fragment" : "C:\\sdks\\sdl2\\cmake\\..\\lib\\x64\\SDL2.lib",
"role" : "libraries"
},
{
"backtrace" : 2,
"fragment" : "C:\\sdks\\SDL2_image-2.8.2\\cmake\\..\\lib\\x64\\SDL2_image.lib",
"role" : "libraries"
},
{
"fragment" : "kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib",
"role" : "libraries"
}
],
"language" : "CXX"
},
"name" : "YuppleMayham",
"nameOnDisk" : "YuppleMayham.exe",
"paths" :
{
"build" : "YuppleMayham",
"source" : "YuppleMayham"
},
"sourceGroups" :
[
{
"name" : "Source Files",
"sourceIndexes" :
[
0,
1,
3,
4,
5,
6,
7,
8,
10
]
},
{
"name" : "Header Files",
"sourceIndexes" :
[
2,
9,
11,
12
]
}
],
"sources" :
[
{
"backtrace" : 1,
"compileGroupIndex" : 0,
"path" : "YuppleMayham/src/main.cpp",
"sourceGroupIndex" : 0
},
{
"backtrace" : 1,
"compileGroupIndex" : 1,
"path" : "C:/sdks/glad/src/glad.c",
"sourceGroupIndex" : 0
},
{
"backtrace" : 1,
"path" : "YuppleMayham/graphics/glwindow.h",
"sourceGroupIndex" : 1
},
{
"backtrace" : 1,
"compileGroupIndex" : 0,
"path" : "YuppleMayham/src/graphics/sprite.cpp",
"sourceGroupIndex" : 0
},
{
"backtrace" : 1,
"compileGroupIndex" : 0,
"path" : "YuppleMayham/src/graphics/mesh.cpp",
"sourceGroupIndex" : 0
},
{
"backtrace" : 1,
"compileGroupIndex" : 0,
"path" : "YuppleMayham/src/gameplay/entity.cpp",
"sourceGroupIndex" : 0
},
{
"backtrace" : 1,
"compileGroupIndex" : 0,
"path" : "YuppleMayham/src/gameplay/gameactor.cpp",
"sourceGroupIndex" : 0
},
{
"backtrace" : 1,
"compileGroupIndex" : 0,
"path" : "YuppleMayham/src/graphics/shader.cpp",
"sourceGroupIndex" : 0
},
{
"backtrace" : 1,
"compileGroupIndex" : 0,
"path" : "YuppleMayham/src/util.cpp",
"sourceGroupIndex" : 0
},
{
"backtrace" : 1,
"path" : "YuppleMayham/gameplay/camera.h",
"sourceGroupIndex" : 1
},
{
"backtrace" : 1,
"compileGroupIndex" : 0,
"path" : "YuppleMayham/src/gameplay/camera.cpp",
"sourceGroupIndex" : 0
},
{
"backtrace" : 1,
"path" : "YuppleMayham/gameplay/command.h",
"sourceGroupIndex" : 1
},
{
"backtrace" : 1,
"path" : "YuppleMayham/gameplay/input.h",
"sourceGroupIndex" : 1
}
],
"type" : "EXECUTABLE"
}

View file

@ -1,78 +0,0 @@
{
"kind" : "toolchains",
"toolchains" :
[
{
"compiler" :
{
"id" : "MSVC",
"implicit" :
{
"includeDirectories" : [],
"linkDirectories" : [],
"linkFrameworkDirectories" : [],
"linkLibraries" : []
},
"path" : "C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.39.33519/bin/Hostx64/x64/cl.exe",
"version" : "19.39.33523.0"
},
"language" : "C",
"sourceFileExtensions" :
[
"c",
"m"
]
},
{
"compiler" :
{
"id" : "MSVC",
"implicit" :
{
"includeDirectories" : [],
"linkDirectories" : [],
"linkFrameworkDirectories" : [],
"linkLibraries" : []
},
"path" : "C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.39.33519/bin/Hostx64/x64/cl.exe",
"version" : "19.39.33523.0"
},
"language" : "CXX",
"sourceFileExtensions" :
[
"C",
"M",
"c++",
"cc",
"cpp",
"cxx",
"mm",
"mpp",
"CPP",
"ixx",
"cppm",
"ccm",
"cxxm",
"c++m"
]
},
{
"compiler" :
{
"implicit" : {},
"path" : "C:/Program Files (x86)/Windows Kits/10/bin/10.0.22621.0/x64/rc.exe"
},
"language" : "RC",
"sourceFileExtensions" :
[
"rc",
"RC"
]
}
],
"version" :
{
"major" : 1,
"minor" : 0
}
}

Binary file not shown.

View file

@ -1,22 +0,0 @@
# ninja log v5
18 1434 7376131610108042 YuppleMayham/CMakeFiles/YuppleMayham.dir/main.cpp.obj 7fce6bcaa7856caa
3 225 7378812389019125 build.ninja 40a8012e694701fd
129 1445 7377857314981423 YuppleMayham/CMakeFiles/YuppleMayham.dir/src/graphics/sprite.cpp.obj 89c9742d173e1af0
44 710 7376035807935549 YuppleMayham/CMakeFiles/YuppleMayham.dir/C_/sdks/glad/src/glad.c.obj 29d39c0c75b89604
1914 2486 7378375451286568 YuppleMayham/YuppleMayham.exe e16ce711753e7069
19 1913 7378375446656583 YuppleMayham/CMakeFiles/YuppleMayham.dir/src/main.cpp.obj ff9874174179de2a
102 1340 7376628814977220 YuppleMayham/CMakeFiles/YuppleMayham.dir/src/graphics/mesh.cpp.obj 347a52bed39bf4aa
54 3324 7378372464858617 YuppleMayham/CMakeFiles/YuppleMayham.dir/src/gameplay/gameactor.cpp.obj 20ac30fb38d60a48
25 1838 7378806471184168 YuppleMayham/CMakeFiles/YuppleMayham.dir/src/gameplay/entity.cpp.obj 63ddc634ed9f7372
51 1288 7376682284800543 YuppleMayham/CMakeFiles/YuppleMayham.dir/src/graphics/shader.cpp.obj 1650cfbe5e38e646
200 514 7376752361574963 YuppleMayham/CMakeFiles/YuppleMayham.dir/src/util.cpp.obj 6e5131fa2e1b0dd3
36 1830 7378806471114144 YuppleMayham/CMakeFiles/YuppleMayham.dir/src/gameplay/camera.cpp.obj 6c9cf33ae9feda21
32 1045 7378373062905315 YuppleMayham/CMakeFiles/YuppleMayham.dir/src/gameplay/input.cpp.obj 6d0ea0a5e3de4ac9
48 304 7378812431042542 YuppleMayham/CMakeFiles/YuppleMayham.dir/src/util.cpp.obj d4b288d0964a84a0
21 643 7378812434432536 YuppleMayham/CMakeFiles/YuppleMayham.dir/C_/sdks/glad/src/glad.c.obj f35d5e39927447e3
25 1089 7378812438892562 YuppleMayham/CMakeFiles/YuppleMayham.dir/src/graphics/sprite.cpp.obj 3cc7f935226415f4
29 1120 7378812439202516 YuppleMayham/CMakeFiles/YuppleMayham.dir/src/graphics/mesh.cpp.obj 21cc57fe36492b8e
43 1258 7378812440592491 YuppleMayham/CMakeFiles/YuppleMayham.dir/src/graphics/shader.cpp.obj 7d9ea09413775131
54 1698 7378812444972520 YuppleMayham/CMakeFiles/YuppleMayham.dir/src/gameplay/camera.cpp.obj 8bee3999219c38f
33 1730 7378812445252536 YuppleMayham/CMakeFiles/YuppleMayham.dir/src/gameplay/entity.cpp.obj 79111b562d6f9897
21 1525 7378814432451417 YuppleMayham/CMakeFiles/YuppleMayham.dir/src/gameplay/gameactor.cpp.obj a1cbb9ad5aba3d9d

View file

@ -1,350 +0,0 @@
# This is the CMakeCache file.
# For build in directory: c:/Users/Ethan/source/repos/YuppleMayham/out/build/x64-debug
# It was generated by CMake: C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/bin/cmake.exe
# You can edit this file to change values found and used by cmake.
# If you do not want to change any of the values, simply exit the editor.
# If you do want to change a value, simply edit, save, and exit the editor.
# The syntax for the file is as follows:
# KEY:TYPE=VALUE
# KEY is the name of a variable in the cache.
# TYPE is a hint to GUIs for the type of VALUE, DO NOT EDIT TYPE!.
# VALUE is the current value for the KEY.
########################
# EXTERNAL cache entries
########################
//Path to a program.
CMAKE_AR:FILEPATH=C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.39.33519/bin/Hostx64/x64/lib.exe
//No help, variable specified on the command line.
CMAKE_BUILD_TYPE:STRING=Debug
//No help, variable specified on the command line.
CMAKE_CXX_COMPILER:STRING=cl.exe
//Flags used by the CXX compiler during all build types.
CMAKE_CXX_FLAGS:STRING=/DWIN32 /D_WINDOWS /W3 /GR /EHsc
//Flags used by the CXX compiler during DEBUG builds.
CMAKE_CXX_FLAGS_DEBUG:STRING=/MDd /Ob0 /Od /RTC1
//Flags used by the CXX compiler during MINSIZEREL builds.
CMAKE_CXX_FLAGS_MINSIZEREL:STRING=/MD /O1 /Ob1 /DNDEBUG
//Flags used by the CXX compiler during RELEASE builds.
CMAKE_CXX_FLAGS_RELEASE:STRING=/MD /O2 /Ob2 /DNDEBUG
//Flags used by the CXX compiler during RELWITHDEBINFO builds.
CMAKE_CXX_FLAGS_RELWITHDEBINFO:STRING=/MD /O2 /Ob1 /DNDEBUG
//Libraries linked by default with all C++ applications.
CMAKE_CXX_STANDARD_LIBRARIES:STRING=kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib
//No help, variable specified on the command line.
CMAKE_C_COMPILER:STRING=cl.exe
//Flags used by the C compiler during all build types.
CMAKE_C_FLAGS:STRING=/DWIN32 /D_WINDOWS /W3
//Flags used by the C compiler during DEBUG builds.
CMAKE_C_FLAGS_DEBUG:STRING=/MDd /Ob0 /Od /RTC1
//Flags used by the C compiler during MINSIZEREL builds.
CMAKE_C_FLAGS_MINSIZEREL:STRING=/MD /O1 /Ob1 /DNDEBUG
//Flags used by the C compiler during RELEASE builds.
CMAKE_C_FLAGS_RELEASE:STRING=/MD /O2 /Ob2 /DNDEBUG
//Flags used by the C compiler during RELWITHDEBINFO builds.
CMAKE_C_FLAGS_RELWITHDEBINFO:STRING=/MD /O2 /Ob1 /DNDEBUG
//Libraries linked by default with all C applications.
CMAKE_C_STANDARD_LIBRARIES:STRING=kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib
//Flags used by the linker during all build types.
CMAKE_EXE_LINKER_FLAGS:STRING=/machine:x64
//Flags used by the linker during DEBUG builds.
CMAKE_EXE_LINKER_FLAGS_DEBUG:STRING=/debug /INCREMENTAL
//Flags used by the linker during MINSIZEREL builds.
CMAKE_EXE_LINKER_FLAGS_MINSIZEREL:STRING=/INCREMENTAL:NO
//Flags used by the linker during RELEASE builds.
CMAKE_EXE_LINKER_FLAGS_RELEASE:STRING=/INCREMENTAL:NO
//Flags used by the linker during RELWITHDEBINFO builds.
CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO:STRING=/debug /INCREMENTAL
//Enable/Disable output of compile commands during generation.
CMAKE_EXPORT_COMPILE_COMMANDS:BOOL=
//Value Computed by CMake.
CMAKE_FIND_PACKAGE_REDIRECTS_DIR:STATIC=C:/Users/Ethan/source/repos/YuppleMayham/out/build/x64-debug/CMakeFiles/pkgRedirects
//No help, variable specified on the command line.
CMAKE_INSTALL_PREFIX:PATH=C:/Users/Ethan/source/repos/YuppleMayham/out/install/x64-debug
//Path to a program.
CMAKE_LINKER:FILEPATH=C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.39.33519/bin/Hostx64/x64/link.exe
//make program
CMAKE_MAKE_PROGRAM:FILEPATH=C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/Ninja/ninja.exe
//Flags used by the linker during the creation of modules during
// all build types.
CMAKE_MODULE_LINKER_FLAGS:STRING=/machine:x64
//Flags used by the linker during the creation of modules during
// DEBUG builds.
CMAKE_MODULE_LINKER_FLAGS_DEBUG:STRING=/debug /INCREMENTAL
//Flags used by the linker during the creation of modules during
// MINSIZEREL builds.
CMAKE_MODULE_LINKER_FLAGS_MINSIZEREL:STRING=/INCREMENTAL:NO
//Flags used by the linker during the creation of modules during
// RELEASE builds.
CMAKE_MODULE_LINKER_FLAGS_RELEASE:STRING=/INCREMENTAL:NO
//Flags used by the linker during the creation of modules during
// RELWITHDEBINFO builds.
CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO:STRING=/debug /INCREMENTAL
//Path to a program.
CMAKE_MT:FILEPATH=C:/Program Files (x86)/Windows Kits/10/bin/10.0.22621.0/x64/mt.exe
//Value Computed by CMake
CMAKE_PROJECT_DESCRIPTION:STATIC=
//Value Computed by CMake
CMAKE_PROJECT_HOMEPAGE_URL:STATIC=
//Value Computed by CMake
CMAKE_PROJECT_NAME:STATIC=YuppleMayham
//RC compiler
CMAKE_RC_COMPILER:FILEPATH=C:/Program Files (x86)/Windows Kits/10/bin/10.0.22621.0/x64/rc.exe
//Flags for Windows Resource Compiler during all build types.
CMAKE_RC_FLAGS:STRING=-DWIN32
//Flags for Windows Resource Compiler during DEBUG builds.
CMAKE_RC_FLAGS_DEBUG:STRING=-D_DEBUG
//Flags for Windows Resource Compiler during MINSIZEREL builds.
CMAKE_RC_FLAGS_MINSIZEREL:STRING=
//Flags for Windows Resource Compiler during RELEASE builds.
CMAKE_RC_FLAGS_RELEASE:STRING=
//Flags for Windows Resource Compiler during RELWITHDEBINFO builds.
CMAKE_RC_FLAGS_RELWITHDEBINFO:STRING=
//Flags used by the linker during the creation of shared libraries
// during all build types.
CMAKE_SHARED_LINKER_FLAGS:STRING=/machine:x64
//Flags used by the linker during the creation of shared libraries
// during DEBUG builds.
CMAKE_SHARED_LINKER_FLAGS_DEBUG:STRING=/debug /INCREMENTAL
//Flags used by the linker during the creation of shared libraries
// during MINSIZEREL builds.
CMAKE_SHARED_LINKER_FLAGS_MINSIZEREL:STRING=/INCREMENTAL:NO
//Flags used by the linker during the creation of shared libraries
// during RELEASE builds.
CMAKE_SHARED_LINKER_FLAGS_RELEASE:STRING=/INCREMENTAL:NO
//Flags used by the linker during the creation of shared libraries
// during RELWITHDEBINFO builds.
CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO:STRING=/debug /INCREMENTAL
//If set, runtime paths are not added when installing shared libraries,
// but are added when building.
CMAKE_SKIP_INSTALL_RPATH:BOOL=NO
//If set, runtime paths are not added when using shared libraries.
CMAKE_SKIP_RPATH:BOOL=NO
//Flags used by the linker during the creation of static libraries
// during all build types.
CMAKE_STATIC_LINKER_FLAGS:STRING=/machine:x64
//Flags used by the linker during the creation of static libraries
// during DEBUG builds.
CMAKE_STATIC_LINKER_FLAGS_DEBUG:STRING=
//Flags used by the linker during the creation of static libraries
// during MINSIZEREL builds.
CMAKE_STATIC_LINKER_FLAGS_MINSIZEREL:STRING=
//Flags used by the linker during the creation of static libraries
// during RELEASE builds.
CMAKE_STATIC_LINKER_FLAGS_RELEASE:STRING=
//Flags used by the linker during the creation of static libraries
// during RELWITHDEBINFO builds.
CMAKE_STATIC_LINKER_FLAGS_RELWITHDEBINFO:STRING=
//If this value is on, makefiles will be generated without the
// .SILENT directive, and all commands will be echoed to the console
// during the make. This is useful for debugging only. With Visual
// Studio IDE projects all commands are done without /nologo.
CMAKE_VERBOSE_MAKEFILE:BOOL=FALSE
//The directory containing a CMake configuration file for SDL2.
SDL2_DIR:PATH=C:/sdks/sdl2/cmake
//The directory containing a CMake configuration file for SDL2_IMAGE.
SDL2_IMAGE_DIR:PATH=C:/sdks/SDL2_image-2.8.2/cmake
//Value Computed by CMake
YuppleMayham_BINARY_DIR:STATIC=C:/Users/Ethan/source/repos/YuppleMayham/out/build/x64-debug
//Value Computed by CMake
YuppleMayham_IS_TOP_LEVEL:STATIC=ON
//Value Computed by CMake
YuppleMayham_SOURCE_DIR:STATIC=C:/Users/Ethan/source/repos/YuppleMayham
########################
# INTERNAL cache entries
########################
//ADVANCED property for variable: CMAKE_AR
CMAKE_AR-ADVANCED:INTERNAL=1
//This is the directory where this CMakeCache.txt was created
CMAKE_CACHEFILE_DIR:INTERNAL=c:/Users/Ethan/source/repos/YuppleMayham/out/build/x64-debug
//Major version of cmake used to create the current loaded cache
CMAKE_CACHE_MAJOR_VERSION:INTERNAL=3
//Minor version of cmake used to create the current loaded cache
CMAKE_CACHE_MINOR_VERSION:INTERNAL=28
//Patch version of cmake used to create the current loaded cache
CMAKE_CACHE_PATCH_VERSION:INTERNAL=0
//Path to CMake executable.
CMAKE_COMMAND:INTERNAL=C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/bin/cmake.exe
//Path to cpack program executable.
CMAKE_CPACK_COMMAND:INTERNAL=C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/bin/cpack.exe
//Path to ctest program executable.
CMAKE_CTEST_COMMAND:INTERNAL=C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/bin/ctest.exe
//ADVANCED property for variable: CMAKE_CXX_COMPILER
CMAKE_CXX_COMPILER-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_CXX_FLAGS
CMAKE_CXX_FLAGS-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_CXX_FLAGS_DEBUG
CMAKE_CXX_FLAGS_DEBUG-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_CXX_FLAGS_MINSIZEREL
CMAKE_CXX_FLAGS_MINSIZEREL-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_CXX_FLAGS_RELEASE
CMAKE_CXX_FLAGS_RELEASE-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_CXX_FLAGS_RELWITHDEBINFO
CMAKE_CXX_FLAGS_RELWITHDEBINFO-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_CXX_STANDARD_LIBRARIES
CMAKE_CXX_STANDARD_LIBRARIES-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_C_COMPILER
CMAKE_C_COMPILER-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_C_FLAGS
CMAKE_C_FLAGS-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_C_FLAGS_DEBUG
CMAKE_C_FLAGS_DEBUG-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_C_FLAGS_MINSIZEREL
CMAKE_C_FLAGS_MINSIZEREL-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_C_FLAGS_RELEASE
CMAKE_C_FLAGS_RELEASE-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_C_FLAGS_RELWITHDEBINFO
CMAKE_C_FLAGS_RELWITHDEBINFO-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_C_STANDARD_LIBRARIES
CMAKE_C_STANDARD_LIBRARIES-ADVANCED:INTERNAL=1
//Executable file format
CMAKE_EXECUTABLE_FORMAT:INTERNAL=Unknown
//ADVANCED property for variable: CMAKE_EXE_LINKER_FLAGS
CMAKE_EXE_LINKER_FLAGS-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_EXE_LINKER_FLAGS_DEBUG
CMAKE_EXE_LINKER_FLAGS_DEBUG-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_EXE_LINKER_FLAGS_MINSIZEREL
CMAKE_EXE_LINKER_FLAGS_MINSIZEREL-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_EXE_LINKER_FLAGS_RELEASE
CMAKE_EXE_LINKER_FLAGS_RELEASE-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO
CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_EXPORT_COMPILE_COMMANDS
CMAKE_EXPORT_COMPILE_COMMANDS-ADVANCED:INTERNAL=1
//Name of external makefile project generator.
CMAKE_EXTRA_GENERATOR:INTERNAL=
//Name of generator.
CMAKE_GENERATOR:INTERNAL=Ninja
//Generator instance identifier.
CMAKE_GENERATOR_INSTANCE:INTERNAL=
//Name of generator platform.
CMAKE_GENERATOR_PLATFORM:INTERNAL=
//Name of generator toolset.
CMAKE_GENERATOR_TOOLSET:INTERNAL=
//Source directory with the top level CMakeLists.txt file for this
// project
CMAKE_HOME_DIRECTORY:INTERNAL=C:/Users/Ethan/source/repos/YuppleMayham
//ADVANCED property for variable: CMAKE_LINKER
CMAKE_LINKER-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_MODULE_LINKER_FLAGS
CMAKE_MODULE_LINKER_FLAGS-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_MODULE_LINKER_FLAGS_DEBUG
CMAKE_MODULE_LINKER_FLAGS_DEBUG-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_MODULE_LINKER_FLAGS_MINSIZEREL
CMAKE_MODULE_LINKER_FLAGS_MINSIZEREL-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_MODULE_LINKER_FLAGS_RELEASE
CMAKE_MODULE_LINKER_FLAGS_RELEASE-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO
CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_MT
CMAKE_MT-ADVANCED:INTERNAL=1
//number of local generators
CMAKE_NUMBER_OF_MAKEFILES:INTERNAL=2
//Platform information initialized
CMAKE_PLATFORM_INFO_INITIALIZED:INTERNAL=1
//noop for ranlib
CMAKE_RANLIB:INTERNAL=:
//ADVANCED property for variable: CMAKE_RC_COMPILER
CMAKE_RC_COMPILER-ADVANCED:INTERNAL=1
CMAKE_RC_COMPILER_WORKS:INTERNAL=1
//ADVANCED property for variable: CMAKE_RC_FLAGS
CMAKE_RC_FLAGS-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_RC_FLAGS_DEBUG
CMAKE_RC_FLAGS_DEBUG-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_RC_FLAGS_MINSIZEREL
CMAKE_RC_FLAGS_MINSIZEREL-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_RC_FLAGS_RELEASE
CMAKE_RC_FLAGS_RELEASE-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_RC_FLAGS_RELWITHDEBINFO
CMAKE_RC_FLAGS_RELWITHDEBINFO-ADVANCED:INTERNAL=1
//Path to CMake installation.
CMAKE_ROOT:INTERNAL=C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28
//ADVANCED property for variable: CMAKE_SHARED_LINKER_FLAGS
CMAKE_SHARED_LINKER_FLAGS-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_SHARED_LINKER_FLAGS_DEBUG
CMAKE_SHARED_LINKER_FLAGS_DEBUG-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_SHARED_LINKER_FLAGS_MINSIZEREL
CMAKE_SHARED_LINKER_FLAGS_MINSIZEREL-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_SHARED_LINKER_FLAGS_RELEASE
CMAKE_SHARED_LINKER_FLAGS_RELEASE-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO
CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_SKIP_INSTALL_RPATH
CMAKE_SKIP_INSTALL_RPATH-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_SKIP_RPATH
CMAKE_SKIP_RPATH-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_STATIC_LINKER_FLAGS
CMAKE_STATIC_LINKER_FLAGS-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_STATIC_LINKER_FLAGS_DEBUG
CMAKE_STATIC_LINKER_FLAGS_DEBUG-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_STATIC_LINKER_FLAGS_MINSIZEREL
CMAKE_STATIC_LINKER_FLAGS_MINSIZEREL-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_STATIC_LINKER_FLAGS_RELEASE
CMAKE_STATIC_LINKER_FLAGS_RELEASE-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_STATIC_LINKER_FLAGS_RELWITHDEBINFO
CMAKE_STATIC_LINKER_FLAGS_RELWITHDEBINFO-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_VERBOSE_MAKEFILE
CMAKE_VERBOSE_MAKEFILE-ADVANCED:INTERNAL=1

View file

@ -1,74 +0,0 @@
set(CMAKE_C_COMPILER "C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.39.33519/bin/Hostx64/x64/cl.exe")
set(CMAKE_C_COMPILER_ARG1 "")
set(CMAKE_C_COMPILER_ID "MSVC")
set(CMAKE_C_COMPILER_VERSION "19.39.33523.0")
set(CMAKE_C_COMPILER_VERSION_INTERNAL "")
set(CMAKE_C_COMPILER_WRAPPER "")
set(CMAKE_C_STANDARD_COMPUTED_DEFAULT "90")
set(CMAKE_C_EXTENSIONS_COMPUTED_DEFAULT "OFF")
set(CMAKE_C_COMPILE_FEATURES "c_std_90;c_function_prototypes;c_std_99;c_restrict;c_variadic_macros;c_std_11;c_static_assert;c_std_17")
set(CMAKE_C90_COMPILE_FEATURES "c_std_90;c_function_prototypes")
set(CMAKE_C99_COMPILE_FEATURES "c_std_99;c_restrict;c_variadic_macros")
set(CMAKE_C11_COMPILE_FEATURES "c_std_11;c_static_assert")
set(CMAKE_C17_COMPILE_FEATURES "c_std_17")
set(CMAKE_C23_COMPILE_FEATURES "")
set(CMAKE_C_PLATFORM_ID "Windows")
set(CMAKE_C_SIMULATE_ID "")
set(CMAKE_C_COMPILER_FRONTEND_VARIANT "MSVC")
set(CMAKE_C_SIMULATE_VERSION "")
set(CMAKE_C_COMPILER_ARCHITECTURE_ID x64)
set(MSVC_C_ARCHITECTURE_ID x64)
set(CMAKE_AR "C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.39.33519/bin/Hostx64/x64/lib.exe")
set(CMAKE_C_COMPILER_AR "")
set(CMAKE_RANLIB ":")
set(CMAKE_C_COMPILER_RANLIB "")
set(CMAKE_LINKER "C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.39.33519/bin/Hostx64/x64/link.exe")
set(CMAKE_MT "C:/Program Files (x86)/Windows Kits/10/bin/10.0.22621.0/x64/mt.exe")
set(CMAKE_TAPI "")
set(CMAKE_COMPILER_IS_GNUCC )
set(CMAKE_C_COMPILER_LOADED 1)
set(CMAKE_C_COMPILER_WORKS TRUE)
set(CMAKE_C_ABI_COMPILED TRUE)
set(CMAKE_C_COMPILER_ENV_VAR "CC")
set(CMAKE_C_COMPILER_ID_RUN 1)
set(CMAKE_C_SOURCE_FILE_EXTENSIONS c;m)
set(CMAKE_C_IGNORE_EXTENSIONS h;H;o;O;obj;OBJ;def;DEF;rc;RC)
set(CMAKE_C_LINKER_PREFERENCE 10)
set(CMAKE_C_LINKER_DEPFILE_SUPPORTED )
# Save compiler ABI information.
set(CMAKE_C_SIZEOF_DATA_PTR "8")
set(CMAKE_C_COMPILER_ABI "")
set(CMAKE_C_BYTE_ORDER "LITTLE_ENDIAN")
set(CMAKE_C_LIBRARY_ARCHITECTURE "")
if(CMAKE_C_SIZEOF_DATA_PTR)
set(CMAKE_SIZEOF_VOID_P "${CMAKE_C_SIZEOF_DATA_PTR}")
endif()
if(CMAKE_C_COMPILER_ABI)
set(CMAKE_INTERNAL_PLATFORM_ABI "${CMAKE_C_COMPILER_ABI}")
endif()
if(CMAKE_C_LIBRARY_ARCHITECTURE)
set(CMAKE_LIBRARY_ARCHITECTURE "")
endif()
set(CMAKE_C_CL_SHOWINCLUDES_PREFIX "Note: including file: ")
if(CMAKE_C_CL_SHOWINCLUDES_PREFIX)
set(CMAKE_CL_SHOWINCLUDES_PREFIX "${CMAKE_C_CL_SHOWINCLUDES_PREFIX}")
endif()
set(CMAKE_C_IMPLICIT_INCLUDE_DIRECTORIES "")
set(CMAKE_C_IMPLICIT_LINK_LIBRARIES "")
set(CMAKE_C_IMPLICIT_LINK_DIRECTORIES "")
set(CMAKE_C_IMPLICIT_LINK_FRAMEWORK_DIRECTORIES "")

View file

@ -1,85 +0,0 @@
set(CMAKE_CXX_COMPILER "C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.39.33519/bin/Hostx64/x64/cl.exe")
set(CMAKE_CXX_COMPILER_ARG1 "")
set(CMAKE_CXX_COMPILER_ID "MSVC")
set(CMAKE_CXX_COMPILER_VERSION "19.39.33523.0")
set(CMAKE_CXX_COMPILER_VERSION_INTERNAL "")
set(CMAKE_CXX_COMPILER_WRAPPER "")
set(CMAKE_CXX_STANDARD_COMPUTED_DEFAULT "14")
set(CMAKE_CXX_EXTENSIONS_COMPUTED_DEFAULT "OFF")
set(CMAKE_CXX_COMPILE_FEATURES "cxx_std_98;cxx_template_template_parameters;cxx_std_11;cxx_alias_templates;cxx_alignas;cxx_alignof;cxx_attributes;cxx_auto_type;cxx_constexpr;cxx_decltype;cxx_decltype_incomplete_return_types;cxx_default_function_template_args;cxx_defaulted_functions;cxx_defaulted_move_initializers;cxx_delegating_constructors;cxx_deleted_functions;cxx_enum_forward_declarations;cxx_explicit_conversions;cxx_extended_friend_declarations;cxx_extern_templates;cxx_final;cxx_func_identifier;cxx_generalized_initializers;cxx_inheriting_constructors;cxx_inline_namespaces;cxx_lambdas;cxx_local_type_template_args;cxx_long_long_type;cxx_noexcept;cxx_nonstatic_member_init;cxx_nullptr;cxx_override;cxx_range_for;cxx_raw_string_literals;cxx_reference_qualified_functions;cxx_right_angle_brackets;cxx_rvalue_references;cxx_sizeof_member;cxx_static_assert;cxx_strong_enums;cxx_thread_local;cxx_trailing_return_types;cxx_unicode_literals;cxx_uniform_initialization;cxx_unrestricted_unions;cxx_user_literals;cxx_variadic_macros;cxx_variadic_templates;cxx_std_14;cxx_aggregate_default_initializers;cxx_attribute_deprecated;cxx_binary_literals;cxx_contextual_conversions;cxx_decltype_auto;cxx_digit_separators;cxx_generic_lambdas;cxx_lambda_init_captures;cxx_relaxed_constexpr;cxx_return_type_deduction;cxx_variable_templates;cxx_std_17;cxx_std_20;cxx_std_23")
set(CMAKE_CXX98_COMPILE_FEATURES "cxx_std_98;cxx_template_template_parameters")
set(CMAKE_CXX11_COMPILE_FEATURES "cxx_std_11;cxx_alias_templates;cxx_alignas;cxx_alignof;cxx_attributes;cxx_auto_type;cxx_constexpr;cxx_decltype;cxx_decltype_incomplete_return_types;cxx_default_function_template_args;cxx_defaulted_functions;cxx_defaulted_move_initializers;cxx_delegating_constructors;cxx_deleted_functions;cxx_enum_forward_declarations;cxx_explicit_conversions;cxx_extended_friend_declarations;cxx_extern_templates;cxx_final;cxx_func_identifier;cxx_generalized_initializers;cxx_inheriting_constructors;cxx_inline_namespaces;cxx_lambdas;cxx_local_type_template_args;cxx_long_long_type;cxx_noexcept;cxx_nonstatic_member_init;cxx_nullptr;cxx_override;cxx_range_for;cxx_raw_string_literals;cxx_reference_qualified_functions;cxx_right_angle_brackets;cxx_rvalue_references;cxx_sizeof_member;cxx_static_assert;cxx_strong_enums;cxx_thread_local;cxx_trailing_return_types;cxx_unicode_literals;cxx_uniform_initialization;cxx_unrestricted_unions;cxx_user_literals;cxx_variadic_macros;cxx_variadic_templates")
set(CMAKE_CXX14_COMPILE_FEATURES "cxx_std_14;cxx_aggregate_default_initializers;cxx_attribute_deprecated;cxx_binary_literals;cxx_contextual_conversions;cxx_decltype_auto;cxx_digit_separators;cxx_generic_lambdas;cxx_lambda_init_captures;cxx_relaxed_constexpr;cxx_return_type_deduction;cxx_variable_templates")
set(CMAKE_CXX17_COMPILE_FEATURES "cxx_std_17")
set(CMAKE_CXX20_COMPILE_FEATURES "cxx_std_20")
set(CMAKE_CXX23_COMPILE_FEATURES "cxx_std_23")
set(CMAKE_CXX_PLATFORM_ID "Windows")
set(CMAKE_CXX_SIMULATE_ID "")
set(CMAKE_CXX_COMPILER_FRONTEND_VARIANT "MSVC")
set(CMAKE_CXX_SIMULATE_VERSION "")
set(CMAKE_CXX_COMPILER_ARCHITECTURE_ID x64)
set(MSVC_CXX_ARCHITECTURE_ID x64)
set(CMAKE_AR "C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.39.33519/bin/Hostx64/x64/lib.exe")
set(CMAKE_CXX_COMPILER_AR "")
set(CMAKE_RANLIB ":")
set(CMAKE_CXX_COMPILER_RANLIB "")
set(CMAKE_LINKER "C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.39.33519/bin/Hostx64/x64/link.exe")
set(CMAKE_MT "C:/Program Files (x86)/Windows Kits/10/bin/10.0.22621.0/x64/mt.exe")
set(CMAKE_TAPI "")
set(CMAKE_COMPILER_IS_GNUCXX )
set(CMAKE_CXX_COMPILER_LOADED 1)
set(CMAKE_CXX_COMPILER_WORKS TRUE)
set(CMAKE_CXX_ABI_COMPILED TRUE)
set(CMAKE_CXX_COMPILER_ENV_VAR "CXX")
set(CMAKE_CXX_COMPILER_ID_RUN 1)
set(CMAKE_CXX_SOURCE_FILE_EXTENSIONS C;M;c++;cc;cpp;cxx;m;mm;mpp;CPP;ixx;cppm;ccm;cxxm;c++m)
set(CMAKE_CXX_IGNORE_EXTENSIONS inl;h;hpp;HPP;H;o;O;obj;OBJ;def;DEF;rc;RC)
foreach (lang C OBJC OBJCXX)
if (CMAKE_${lang}_COMPILER_ID_RUN)
foreach(extension IN LISTS CMAKE_${lang}_SOURCE_FILE_EXTENSIONS)
list(REMOVE_ITEM CMAKE_CXX_SOURCE_FILE_EXTENSIONS ${extension})
endforeach()
endif()
endforeach()
set(CMAKE_CXX_LINKER_PREFERENCE 30)
set(CMAKE_CXX_LINKER_PREFERENCE_PROPAGATES 1)
set(CMAKE_CXX_LINKER_DEPFILE_SUPPORTED )
# Save compiler ABI information.
set(CMAKE_CXX_SIZEOF_DATA_PTR "8")
set(CMAKE_CXX_COMPILER_ABI "")
set(CMAKE_CXX_BYTE_ORDER "LITTLE_ENDIAN")
set(CMAKE_CXX_LIBRARY_ARCHITECTURE "")
if(CMAKE_CXX_SIZEOF_DATA_PTR)
set(CMAKE_SIZEOF_VOID_P "${CMAKE_CXX_SIZEOF_DATA_PTR}")
endif()
if(CMAKE_CXX_COMPILER_ABI)
set(CMAKE_INTERNAL_PLATFORM_ABI "${CMAKE_CXX_COMPILER_ABI}")
endif()
if(CMAKE_CXX_LIBRARY_ARCHITECTURE)
set(CMAKE_LIBRARY_ARCHITECTURE "")
endif()
set(CMAKE_CXX_CL_SHOWINCLUDES_PREFIX "Note: including file: ")
if(CMAKE_CXX_CL_SHOWINCLUDES_PREFIX)
set(CMAKE_CL_SHOWINCLUDES_PREFIX "${CMAKE_CXX_CL_SHOWINCLUDES_PREFIX}")
endif()
set(CMAKE_CXX_IMPLICIT_INCLUDE_DIRECTORIES "")
set(CMAKE_CXX_IMPLICIT_LINK_LIBRARIES "")
set(CMAKE_CXX_IMPLICIT_LINK_DIRECTORIES "")
set(CMAKE_CXX_IMPLICIT_LINK_FRAMEWORK_DIRECTORIES "")

View file

@ -1,6 +0,0 @@
set(CMAKE_RC_COMPILER "C:/Program Files (x86)/Windows Kits/10/bin/10.0.22621.0/x64/rc.exe")
set(CMAKE_RC_COMPILER_ARG1 "")
set(CMAKE_RC_COMPILER_LOADED 1)
set(CMAKE_RC_SOURCE_FILE_EXTENSIONS rc;RC)
set(CMAKE_RC_OUTPUT_EXTENSION .res)
set(CMAKE_RC_COMPILER_ENV_VAR "RC")

View file

@ -1,15 +0,0 @@
set(CMAKE_HOST_SYSTEM "Windows-10.0.22000")
set(CMAKE_HOST_SYSTEM_NAME "Windows")
set(CMAKE_HOST_SYSTEM_VERSION "10.0.22000")
set(CMAKE_HOST_SYSTEM_PROCESSOR "AMD64")
set(CMAKE_SYSTEM "Windows-10.0.22000")
set(CMAKE_SYSTEM_NAME "Windows")
set(CMAKE_SYSTEM_VERSION "10.0.22000")
set(CMAKE_SYSTEM_PROCESSOR "AMD64")
set(CMAKE_CROSSCOMPILING "FALSE")
set(CMAKE_SYSTEM_LOADED 1)

View file

@ -1,880 +0,0 @@
#ifdef __cplusplus
# error "A C++ compiler has been selected for C."
#endif
#if defined(__18CXX)
# define ID_VOID_MAIN
#endif
#if defined(__CLASSIC_C__)
/* cv-qualifiers did not exist in K&R C */
# define const
# define volatile
#endif
#if !defined(__has_include)
/* If the compiler does not have __has_include, pretend the answer is
always no. */
# define __has_include(x) 0
#endif
/* Version number components: V=Version, R=Revision, P=Patch
Version date components: YYYY=Year, MM=Month, DD=Day */
#if defined(__INTEL_COMPILER) || defined(__ICC)
# define COMPILER_ID "Intel"
# if defined(_MSC_VER)
# define SIMULATE_ID "MSVC"
# endif
# if defined(__GNUC__)
# define SIMULATE_ID "GNU"
# endif
/* __INTEL_COMPILER = VRP prior to 2021, and then VVVV for 2021 and later,
except that a few beta releases use the old format with V=2021. */
# if __INTEL_COMPILER < 2021 || __INTEL_COMPILER == 202110 || __INTEL_COMPILER == 202111
# define COMPILER_VERSION_MAJOR DEC(__INTEL_COMPILER/100)
# define COMPILER_VERSION_MINOR DEC(__INTEL_COMPILER/10 % 10)
# if defined(__INTEL_COMPILER_UPDATE)
# define COMPILER_VERSION_PATCH DEC(__INTEL_COMPILER_UPDATE)
# else
# define COMPILER_VERSION_PATCH DEC(__INTEL_COMPILER % 10)
# endif
# else
# define COMPILER_VERSION_MAJOR DEC(__INTEL_COMPILER)
# define COMPILER_VERSION_MINOR DEC(__INTEL_COMPILER_UPDATE)
/* The third version component from --version is an update index,
but no macro is provided for it. */
# define COMPILER_VERSION_PATCH DEC(0)
# endif
# if defined(__INTEL_COMPILER_BUILD_DATE)
/* __INTEL_COMPILER_BUILD_DATE = YYYYMMDD */
# define COMPILER_VERSION_TWEAK DEC(__INTEL_COMPILER_BUILD_DATE)
# endif
# if defined(_MSC_VER)
/* _MSC_VER = VVRR */
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
# endif
# if defined(__GNUC__)
# define SIMULATE_VERSION_MAJOR DEC(__GNUC__)
# elif defined(__GNUG__)
# define SIMULATE_VERSION_MAJOR DEC(__GNUG__)
# endif
# if defined(__GNUC_MINOR__)
# define SIMULATE_VERSION_MINOR DEC(__GNUC_MINOR__)
# endif
# if defined(__GNUC_PATCHLEVEL__)
# define SIMULATE_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
# endif
#elif (defined(__clang__) && defined(__INTEL_CLANG_COMPILER)) || defined(__INTEL_LLVM_COMPILER)
# define COMPILER_ID "IntelLLVM"
#if defined(_MSC_VER)
# define SIMULATE_ID "MSVC"
#endif
#if defined(__GNUC__)
# define SIMULATE_ID "GNU"
#endif
/* __INTEL_LLVM_COMPILER = VVVVRP prior to 2021.2.0, VVVVRRPP for 2021.2.0 and
* later. Look for 6 digit vs. 8 digit version number to decide encoding.
* VVVV is no smaller than the current year when a version is released.
*/
#if __INTEL_LLVM_COMPILER < 1000000L
# define COMPILER_VERSION_MAJOR DEC(__INTEL_LLVM_COMPILER/100)
# define COMPILER_VERSION_MINOR DEC(__INTEL_LLVM_COMPILER/10 % 10)
# define COMPILER_VERSION_PATCH DEC(__INTEL_LLVM_COMPILER % 10)
#else
# define COMPILER_VERSION_MAJOR DEC(__INTEL_LLVM_COMPILER/10000)
# define COMPILER_VERSION_MINOR DEC(__INTEL_LLVM_COMPILER/100 % 100)
# define COMPILER_VERSION_PATCH DEC(__INTEL_LLVM_COMPILER % 100)
#endif
#if defined(_MSC_VER)
/* _MSC_VER = VVRR */
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
#endif
#if defined(__GNUC__)
# define SIMULATE_VERSION_MAJOR DEC(__GNUC__)
#elif defined(__GNUG__)
# define SIMULATE_VERSION_MAJOR DEC(__GNUG__)
#endif
#if defined(__GNUC_MINOR__)
# define SIMULATE_VERSION_MINOR DEC(__GNUC_MINOR__)
#endif
#if defined(__GNUC_PATCHLEVEL__)
# define SIMULATE_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
#endif
#elif defined(__PATHCC__)
# define COMPILER_ID "PathScale"
# define COMPILER_VERSION_MAJOR DEC(__PATHCC__)
# define COMPILER_VERSION_MINOR DEC(__PATHCC_MINOR__)
# if defined(__PATHCC_PATCHLEVEL__)
# define COMPILER_VERSION_PATCH DEC(__PATHCC_PATCHLEVEL__)
# endif
#elif defined(__BORLANDC__) && defined(__CODEGEARC_VERSION__)
# define COMPILER_ID "Embarcadero"
# define COMPILER_VERSION_MAJOR HEX(__CODEGEARC_VERSION__>>24 & 0x00FF)
# define COMPILER_VERSION_MINOR HEX(__CODEGEARC_VERSION__>>16 & 0x00FF)
# define COMPILER_VERSION_PATCH DEC(__CODEGEARC_VERSION__ & 0xFFFF)
#elif defined(__BORLANDC__)
# define COMPILER_ID "Borland"
/* __BORLANDC__ = 0xVRR */
# define COMPILER_VERSION_MAJOR HEX(__BORLANDC__>>8)
# define COMPILER_VERSION_MINOR HEX(__BORLANDC__ & 0xFF)
#elif defined(__WATCOMC__) && __WATCOMC__ < 1200
# define COMPILER_ID "Watcom"
/* __WATCOMC__ = VVRR */
# define COMPILER_VERSION_MAJOR DEC(__WATCOMC__ / 100)
# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10)
# if (__WATCOMC__ % 10) > 0
# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10)
# endif
#elif defined(__WATCOMC__)
# define COMPILER_ID "OpenWatcom"
/* __WATCOMC__ = VVRP + 1100 */
# define COMPILER_VERSION_MAJOR DEC((__WATCOMC__ - 1100) / 100)
# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10)
# if (__WATCOMC__ % 10) > 0
# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10)
# endif
#elif defined(__SUNPRO_C)
# define COMPILER_ID "SunPro"
# if __SUNPRO_C >= 0x5100
/* __SUNPRO_C = 0xVRRP */
# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_C>>12)
# define COMPILER_VERSION_MINOR HEX(__SUNPRO_C>>4 & 0xFF)
# define COMPILER_VERSION_PATCH HEX(__SUNPRO_C & 0xF)
# else
/* __SUNPRO_CC = 0xVRP */
# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_C>>8)
# define COMPILER_VERSION_MINOR HEX(__SUNPRO_C>>4 & 0xF)
# define COMPILER_VERSION_PATCH HEX(__SUNPRO_C & 0xF)
# endif
#elif defined(__HP_cc)
# define COMPILER_ID "HP"
/* __HP_cc = VVRRPP */
# define COMPILER_VERSION_MAJOR DEC(__HP_cc/10000)
# define COMPILER_VERSION_MINOR DEC(__HP_cc/100 % 100)
# define COMPILER_VERSION_PATCH DEC(__HP_cc % 100)
#elif defined(__DECC)
# define COMPILER_ID "Compaq"
/* __DECC_VER = VVRRTPPPP */
# define COMPILER_VERSION_MAJOR DEC(__DECC_VER/10000000)
# define COMPILER_VERSION_MINOR DEC(__DECC_VER/100000 % 100)
# define COMPILER_VERSION_PATCH DEC(__DECC_VER % 10000)
#elif defined(__IBMC__) && defined(__COMPILER_VER__)
# define COMPILER_ID "zOS"
/* __IBMC__ = VRP */
# define COMPILER_VERSION_MAJOR DEC(__IBMC__/100)
# define COMPILER_VERSION_MINOR DEC(__IBMC__/10 % 10)
# define COMPILER_VERSION_PATCH DEC(__IBMC__ % 10)
#elif defined(__open_xl__) && defined(__clang__)
# define COMPILER_ID "IBMClang"
# define COMPILER_VERSION_MAJOR DEC(__open_xl_version__)
# define COMPILER_VERSION_MINOR DEC(__open_xl_release__)
# define COMPILER_VERSION_PATCH DEC(__open_xl_modification__)
# define COMPILER_VERSION_TWEAK DEC(__open_xl_ptf_fix_level__)
#elif defined(__ibmxl__) && defined(__clang__)
# define COMPILER_ID "XLClang"
# define COMPILER_VERSION_MAJOR DEC(__ibmxl_version__)
# define COMPILER_VERSION_MINOR DEC(__ibmxl_release__)
# define COMPILER_VERSION_PATCH DEC(__ibmxl_modification__)
# define COMPILER_VERSION_TWEAK DEC(__ibmxl_ptf_fix_level__)
#elif defined(__IBMC__) && !defined(__COMPILER_VER__) && __IBMC__ >= 800
# define COMPILER_ID "XL"
/* __IBMC__ = VRP */
# define COMPILER_VERSION_MAJOR DEC(__IBMC__/100)
# define COMPILER_VERSION_MINOR DEC(__IBMC__/10 % 10)
# define COMPILER_VERSION_PATCH DEC(__IBMC__ % 10)
#elif defined(__IBMC__) && !defined(__COMPILER_VER__) && __IBMC__ < 800
# define COMPILER_ID "VisualAge"
/* __IBMC__ = VRP */
# define COMPILER_VERSION_MAJOR DEC(__IBMC__/100)
# define COMPILER_VERSION_MINOR DEC(__IBMC__/10 % 10)
# define COMPILER_VERSION_PATCH DEC(__IBMC__ % 10)
#elif defined(__NVCOMPILER)
# define COMPILER_ID "NVHPC"
# define COMPILER_VERSION_MAJOR DEC(__NVCOMPILER_MAJOR__)
# define COMPILER_VERSION_MINOR DEC(__NVCOMPILER_MINOR__)
# if defined(__NVCOMPILER_PATCHLEVEL__)
# define COMPILER_VERSION_PATCH DEC(__NVCOMPILER_PATCHLEVEL__)
# endif
#elif defined(__PGI)
# define COMPILER_ID "PGI"
# define COMPILER_VERSION_MAJOR DEC(__PGIC__)
# define COMPILER_VERSION_MINOR DEC(__PGIC_MINOR__)
# if defined(__PGIC_PATCHLEVEL__)
# define COMPILER_VERSION_PATCH DEC(__PGIC_PATCHLEVEL__)
# endif
#elif defined(__clang__) && defined(__cray__)
# define COMPILER_ID "CrayClang"
# define COMPILER_VERSION_MAJOR DEC(__cray_major__)
# define COMPILER_VERSION_MINOR DEC(__cray_minor__)
# define COMPILER_VERSION_PATCH DEC(__cray_patchlevel__)
# define COMPILER_VERSION_INTERNAL_STR __clang_version__
#elif defined(_CRAYC)
# define COMPILER_ID "Cray"
# define COMPILER_VERSION_MAJOR DEC(_RELEASE_MAJOR)
# define COMPILER_VERSION_MINOR DEC(_RELEASE_MINOR)
#elif defined(__TI_COMPILER_VERSION__)
# define COMPILER_ID "TI"
/* __TI_COMPILER_VERSION__ = VVVRRRPPP */
# define COMPILER_VERSION_MAJOR DEC(__TI_COMPILER_VERSION__/1000000)
# define COMPILER_VERSION_MINOR DEC(__TI_COMPILER_VERSION__/1000 % 1000)
# define COMPILER_VERSION_PATCH DEC(__TI_COMPILER_VERSION__ % 1000)
#elif defined(__CLANG_FUJITSU)
# define COMPILER_ID "FujitsuClang"
# define COMPILER_VERSION_MAJOR DEC(__FCC_major__)
# define COMPILER_VERSION_MINOR DEC(__FCC_minor__)
# define COMPILER_VERSION_PATCH DEC(__FCC_patchlevel__)
# define COMPILER_VERSION_INTERNAL_STR __clang_version__
#elif defined(__FUJITSU)
# define COMPILER_ID "Fujitsu"
# if defined(__FCC_version__)
# define COMPILER_VERSION __FCC_version__
# elif defined(__FCC_major__)
# define COMPILER_VERSION_MAJOR DEC(__FCC_major__)
# define COMPILER_VERSION_MINOR DEC(__FCC_minor__)
# define COMPILER_VERSION_PATCH DEC(__FCC_patchlevel__)
# endif
# if defined(__fcc_version)
# define COMPILER_VERSION_INTERNAL DEC(__fcc_version)
# elif defined(__FCC_VERSION)
# define COMPILER_VERSION_INTERNAL DEC(__FCC_VERSION)
# endif
#elif defined(__ghs__)
# define COMPILER_ID "GHS"
/* __GHS_VERSION_NUMBER = VVVVRP */
# ifdef __GHS_VERSION_NUMBER
# define COMPILER_VERSION_MAJOR DEC(__GHS_VERSION_NUMBER / 100)
# define COMPILER_VERSION_MINOR DEC(__GHS_VERSION_NUMBER / 10 % 10)
# define COMPILER_VERSION_PATCH DEC(__GHS_VERSION_NUMBER % 10)
# endif
#elif defined(__TASKING__)
# define COMPILER_ID "Tasking"
# define COMPILER_VERSION_MAJOR DEC(__VERSION__/1000)
# define COMPILER_VERSION_MINOR DEC(__VERSION__ % 100)
# define COMPILER_VERSION_INTERNAL DEC(__VERSION__)
#elif defined(__ORANGEC__)
# define COMPILER_ID "OrangeC"
# define COMPILER_VERSION_MAJOR DEC(__ORANGEC_MAJOR__)
# define COMPILER_VERSION_MINOR DEC(__ORANGEC_MINOR__)
# define COMPILER_VERSION_PATCH DEC(__ORANGEC_PATCHLEVEL__)
#elif defined(__TINYC__)
# define COMPILER_ID "TinyCC"
#elif defined(__BCC__)
# define COMPILER_ID "Bruce"
#elif defined(__SCO_VERSION__)
# define COMPILER_ID "SCO"
#elif defined(__ARMCC_VERSION) && !defined(__clang__)
# define COMPILER_ID "ARMCC"
#if __ARMCC_VERSION >= 1000000
/* __ARMCC_VERSION = VRRPPPP */
# define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/1000000)
# define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 100)
# define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000)
#else
/* __ARMCC_VERSION = VRPPPP */
# define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/100000)
# define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 10)
# define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000)
#endif
#elif defined(__clang__) && defined(__apple_build_version__)
# define COMPILER_ID "AppleClang"
# if defined(_MSC_VER)
# define SIMULATE_ID "MSVC"
# endif
# define COMPILER_VERSION_MAJOR DEC(__clang_major__)
# define COMPILER_VERSION_MINOR DEC(__clang_minor__)
# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__)
# if defined(_MSC_VER)
/* _MSC_VER = VVRR */
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
# endif
# define COMPILER_VERSION_TWEAK DEC(__apple_build_version__)
#elif defined(__clang__) && defined(__ARMCOMPILER_VERSION)
# define COMPILER_ID "ARMClang"
# define COMPILER_VERSION_MAJOR DEC(__ARMCOMPILER_VERSION/1000000)
# define COMPILER_VERSION_MINOR DEC(__ARMCOMPILER_VERSION/10000 % 100)
# define COMPILER_VERSION_PATCH DEC(__ARMCOMPILER_VERSION/100 % 100)
# define COMPILER_VERSION_INTERNAL DEC(__ARMCOMPILER_VERSION)
#elif defined(__clang__)
# define COMPILER_ID "Clang"
# if defined(_MSC_VER)
# define SIMULATE_ID "MSVC"
# endif
# define COMPILER_VERSION_MAJOR DEC(__clang_major__)
# define COMPILER_VERSION_MINOR DEC(__clang_minor__)
# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__)
# if defined(_MSC_VER)
/* _MSC_VER = VVRR */
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
# endif
#elif defined(__LCC__) && (defined(__GNUC__) || defined(__GNUG__) || defined(__MCST__))
# define COMPILER_ID "LCC"
# define COMPILER_VERSION_MAJOR DEC(__LCC__ / 100)
# define COMPILER_VERSION_MINOR DEC(__LCC__ % 100)
# if defined(__LCC_MINOR__)
# define COMPILER_VERSION_PATCH DEC(__LCC_MINOR__)
# endif
# if defined(__GNUC__) && defined(__GNUC_MINOR__)
# define SIMULATE_ID "GNU"
# define SIMULATE_VERSION_MAJOR DEC(__GNUC__)
# define SIMULATE_VERSION_MINOR DEC(__GNUC_MINOR__)
# if defined(__GNUC_PATCHLEVEL__)
# define SIMULATE_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
# endif
# endif
#elif defined(__GNUC__)
# define COMPILER_ID "GNU"
# define COMPILER_VERSION_MAJOR DEC(__GNUC__)
# if defined(__GNUC_MINOR__)
# define COMPILER_VERSION_MINOR DEC(__GNUC_MINOR__)
# endif
# if defined(__GNUC_PATCHLEVEL__)
# define COMPILER_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
# endif
#elif defined(_MSC_VER)
# define COMPILER_ID "MSVC"
/* _MSC_VER = VVRR */
# define COMPILER_VERSION_MAJOR DEC(_MSC_VER / 100)
# define COMPILER_VERSION_MINOR DEC(_MSC_VER % 100)
# if defined(_MSC_FULL_VER)
# if _MSC_VER >= 1400
/* _MSC_FULL_VER = VVRRPPPPP */
# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 100000)
# else
/* _MSC_FULL_VER = VVRRPPPP */
# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 10000)
# endif
# endif
# if defined(_MSC_BUILD)
# define COMPILER_VERSION_TWEAK DEC(_MSC_BUILD)
# endif
#elif defined(_ADI_COMPILER)
# define COMPILER_ID "ADSP"
#if defined(__VERSIONNUM__)
/* __VERSIONNUM__ = 0xVVRRPPTT */
# define COMPILER_VERSION_MAJOR DEC(__VERSIONNUM__ >> 24 & 0xFF)
# define COMPILER_VERSION_MINOR DEC(__VERSIONNUM__ >> 16 & 0xFF)
# define COMPILER_VERSION_PATCH DEC(__VERSIONNUM__ >> 8 & 0xFF)
# define COMPILER_VERSION_TWEAK DEC(__VERSIONNUM__ & 0xFF)
#endif
#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC)
# define COMPILER_ID "IAR"
# if defined(__VER__) && defined(__ICCARM__)
# define COMPILER_VERSION_MAJOR DEC((__VER__) / 1000000)
# define COMPILER_VERSION_MINOR DEC(((__VER__) / 1000) % 1000)
# define COMPILER_VERSION_PATCH DEC((__VER__) % 1000)
# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__)
# elif defined(__VER__) && (defined(__ICCAVR__) || defined(__ICCRX__) || defined(__ICCRH850__) || defined(__ICCRL78__) || defined(__ICC430__) || defined(__ICCRISCV__) || defined(__ICCV850__) || defined(__ICC8051__) || defined(__ICCSTM8__))
# define COMPILER_VERSION_MAJOR DEC((__VER__) / 100)
# define COMPILER_VERSION_MINOR DEC((__VER__) - (((__VER__) / 100)*100))
# define COMPILER_VERSION_PATCH DEC(__SUBVERSION__)
# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__)
# endif
#elif defined(__SDCC_VERSION_MAJOR) || defined(SDCC)
# define COMPILER_ID "SDCC"
# if defined(__SDCC_VERSION_MAJOR)
# define COMPILER_VERSION_MAJOR DEC(__SDCC_VERSION_MAJOR)
# define COMPILER_VERSION_MINOR DEC(__SDCC_VERSION_MINOR)
# define COMPILER_VERSION_PATCH DEC(__SDCC_VERSION_PATCH)
# else
/* SDCC = VRP */
# define COMPILER_VERSION_MAJOR DEC(SDCC/100)
# define COMPILER_VERSION_MINOR DEC(SDCC/10 % 10)
# define COMPILER_VERSION_PATCH DEC(SDCC % 10)
# endif
/* These compilers are either not known or too old to define an
identification macro. Try to identify the platform and guess that
it is the native compiler. */
#elif defined(__hpux) || defined(__hpua)
# define COMPILER_ID "HP"
#else /* unknown compiler */
# define COMPILER_ID ""
#endif
/* Construct the string literal in pieces to prevent the source from
getting matched. Store it in a pointer rather than an array
because some compilers will just produce instructions to fill the
array rather than assigning a pointer to a static array. */
char const* info_compiler = "INFO" ":" "compiler[" COMPILER_ID "]";
#ifdef SIMULATE_ID
char const* info_simulate = "INFO" ":" "simulate[" SIMULATE_ID "]";
#endif
#ifdef __QNXNTO__
char const* qnxnto = "INFO" ":" "qnxnto[]";
#endif
#if defined(__CRAYXT_COMPUTE_LINUX_TARGET)
char const *info_cray = "INFO" ":" "compiler_wrapper[CrayPrgEnv]";
#endif
#define STRINGIFY_HELPER(X) #X
#define STRINGIFY(X) STRINGIFY_HELPER(X)
/* Identify known platforms by name. */
#if defined(__linux) || defined(__linux__) || defined(linux)
# define PLATFORM_ID "Linux"
#elif defined(__MSYS__)
# define PLATFORM_ID "MSYS"
#elif defined(__CYGWIN__)
# define PLATFORM_ID "Cygwin"
#elif defined(__MINGW32__)
# define PLATFORM_ID "MinGW"
#elif defined(__APPLE__)
# define PLATFORM_ID "Darwin"
#elif defined(_WIN32) || defined(__WIN32__) || defined(WIN32)
# define PLATFORM_ID "Windows"
#elif defined(__FreeBSD__) || defined(__FreeBSD)
# define PLATFORM_ID "FreeBSD"
#elif defined(__NetBSD__) || defined(__NetBSD)
# define PLATFORM_ID "NetBSD"
#elif defined(__OpenBSD__) || defined(__OPENBSD)
# define PLATFORM_ID "OpenBSD"
#elif defined(__sun) || defined(sun)
# define PLATFORM_ID "SunOS"
#elif defined(_AIX) || defined(__AIX) || defined(__AIX__) || defined(__aix) || defined(__aix__)
# define PLATFORM_ID "AIX"
#elif defined(__hpux) || defined(__hpux__)
# define PLATFORM_ID "HP-UX"
#elif defined(__HAIKU__)
# define PLATFORM_ID "Haiku"
#elif defined(__BeOS) || defined(__BEOS__) || defined(_BEOS)
# define PLATFORM_ID "BeOS"
#elif defined(__QNX__) || defined(__QNXNTO__)
# define PLATFORM_ID "QNX"
#elif defined(__tru64) || defined(_tru64) || defined(__TRU64__)
# define PLATFORM_ID "Tru64"
#elif defined(__riscos) || defined(__riscos__)
# define PLATFORM_ID "RISCos"
#elif defined(__sinix) || defined(__sinix__) || defined(__SINIX__)
# define PLATFORM_ID "SINIX"
#elif defined(__UNIX_SV__)
# define PLATFORM_ID "UNIX_SV"
#elif defined(__bsdos__)
# define PLATFORM_ID "BSDOS"
#elif defined(_MPRAS) || defined(MPRAS)
# define PLATFORM_ID "MP-RAS"
#elif defined(__osf) || defined(__osf__)
# define PLATFORM_ID "OSF1"
#elif defined(_SCO_SV) || defined(SCO_SV) || defined(sco_sv)
# define PLATFORM_ID "SCO_SV"
#elif defined(__ultrix) || defined(__ultrix__) || defined(_ULTRIX)
# define PLATFORM_ID "ULTRIX"
#elif defined(__XENIX__) || defined(_XENIX) || defined(XENIX)
# define PLATFORM_ID "Xenix"
#elif defined(__WATCOMC__)
# if defined(__LINUX__)
# define PLATFORM_ID "Linux"
# elif defined(__DOS__)
# define PLATFORM_ID "DOS"
# elif defined(__OS2__)
# define PLATFORM_ID "OS2"
# elif defined(__WINDOWS__)
# define PLATFORM_ID "Windows3x"
# elif defined(__VXWORKS__)
# define PLATFORM_ID "VxWorks"
# else /* unknown platform */
# define PLATFORM_ID
# endif
#elif defined(__INTEGRITY)
# if defined(INT_178B)
# define PLATFORM_ID "Integrity178"
# else /* regular Integrity */
# define PLATFORM_ID "Integrity"
# endif
# elif defined(_ADI_COMPILER)
# define PLATFORM_ID "ADSP"
#else /* unknown platform */
# define PLATFORM_ID
#endif
/* For windows compilers MSVC and Intel we can determine
the architecture of the compiler being used. This is because
the compilers do not have flags that can change the architecture,
but rather depend on which compiler is being used
*/
#if defined(_WIN32) && defined(_MSC_VER)
# if defined(_M_IA64)
# define ARCHITECTURE_ID "IA64"
# elif defined(_M_ARM64EC)
# define ARCHITECTURE_ID "ARM64EC"
# elif defined(_M_X64) || defined(_M_AMD64)
# define ARCHITECTURE_ID "x64"
# elif defined(_M_IX86)
# define ARCHITECTURE_ID "X86"
# elif defined(_M_ARM64)
# define ARCHITECTURE_ID "ARM64"
# elif defined(_M_ARM)
# if _M_ARM == 4
# define ARCHITECTURE_ID "ARMV4I"
# elif _M_ARM == 5
# define ARCHITECTURE_ID "ARMV5I"
# else
# define ARCHITECTURE_ID "ARMV" STRINGIFY(_M_ARM)
# endif
# elif defined(_M_MIPS)
# define ARCHITECTURE_ID "MIPS"
# elif defined(_M_SH)
# define ARCHITECTURE_ID "SHx"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__WATCOMC__)
# if defined(_M_I86)
# define ARCHITECTURE_ID "I86"
# elif defined(_M_IX86)
# define ARCHITECTURE_ID "X86"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC)
# if defined(__ICCARM__)
# define ARCHITECTURE_ID "ARM"
# elif defined(__ICCRX__)
# define ARCHITECTURE_ID "RX"
# elif defined(__ICCRH850__)
# define ARCHITECTURE_ID "RH850"
# elif defined(__ICCRL78__)
# define ARCHITECTURE_ID "RL78"
# elif defined(__ICCRISCV__)
# define ARCHITECTURE_ID "RISCV"
# elif defined(__ICCAVR__)
# define ARCHITECTURE_ID "AVR"
# elif defined(__ICC430__)
# define ARCHITECTURE_ID "MSP430"
# elif defined(__ICCV850__)
# define ARCHITECTURE_ID "V850"
# elif defined(__ICC8051__)
# define ARCHITECTURE_ID "8051"
# elif defined(__ICCSTM8__)
# define ARCHITECTURE_ID "STM8"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__ghs__)
# if defined(__PPC64__)
# define ARCHITECTURE_ID "PPC64"
# elif defined(__ppc__)
# define ARCHITECTURE_ID "PPC"
# elif defined(__ARM__)
# define ARCHITECTURE_ID "ARM"
# elif defined(__x86_64__)
# define ARCHITECTURE_ID "x64"
# elif defined(__i386__)
# define ARCHITECTURE_ID "X86"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__TI_COMPILER_VERSION__)
# if defined(__TI_ARM__)
# define ARCHITECTURE_ID "ARM"
# elif defined(__MSP430__)
# define ARCHITECTURE_ID "MSP430"
# elif defined(__TMS320C28XX__)
# define ARCHITECTURE_ID "TMS320C28x"
# elif defined(__TMS320C6X__) || defined(_TMS320C6X)
# define ARCHITECTURE_ID "TMS320C6x"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
# elif defined(__ADSPSHARC__)
# define ARCHITECTURE_ID "SHARC"
# elif defined(__ADSPBLACKFIN__)
# define ARCHITECTURE_ID "Blackfin"
#elif defined(__TASKING__)
# if defined(__CTC__) || defined(__CPTC__)
# define ARCHITECTURE_ID "TriCore"
# elif defined(__CMCS__)
# define ARCHITECTURE_ID "MCS"
# elif defined(__CARM__)
# define ARCHITECTURE_ID "ARM"
# elif defined(__CARC__)
# define ARCHITECTURE_ID "ARC"
# elif defined(__C51__)
# define ARCHITECTURE_ID "8051"
# elif defined(__CPCP__)
# define ARCHITECTURE_ID "PCP"
# else
# define ARCHITECTURE_ID ""
# endif
#else
# define ARCHITECTURE_ID
#endif
/* Convert integer to decimal digit literals. */
#define DEC(n) \
('0' + (((n) / 10000000)%10)), \
('0' + (((n) / 1000000)%10)), \
('0' + (((n) / 100000)%10)), \
('0' + (((n) / 10000)%10)), \
('0' + (((n) / 1000)%10)), \
('0' + (((n) / 100)%10)), \
('0' + (((n) / 10)%10)), \
('0' + ((n) % 10))
/* Convert integer to hex digit literals. */
#define HEX(n) \
('0' + ((n)>>28 & 0xF)), \
('0' + ((n)>>24 & 0xF)), \
('0' + ((n)>>20 & 0xF)), \
('0' + ((n)>>16 & 0xF)), \
('0' + ((n)>>12 & 0xF)), \
('0' + ((n)>>8 & 0xF)), \
('0' + ((n)>>4 & 0xF)), \
('0' + ((n) & 0xF))
/* Construct a string literal encoding the version number. */
#ifdef COMPILER_VERSION
char const* info_version = "INFO" ":" "compiler_version[" COMPILER_VERSION "]";
/* Construct a string literal encoding the version number components. */
#elif defined(COMPILER_VERSION_MAJOR)
char const info_version[] = {
'I', 'N', 'F', 'O', ':',
'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','[',
COMPILER_VERSION_MAJOR,
# ifdef COMPILER_VERSION_MINOR
'.', COMPILER_VERSION_MINOR,
# ifdef COMPILER_VERSION_PATCH
'.', COMPILER_VERSION_PATCH,
# ifdef COMPILER_VERSION_TWEAK
'.', COMPILER_VERSION_TWEAK,
# endif
# endif
# endif
']','\0'};
#endif
/* Construct a string literal encoding the internal version number. */
#ifdef COMPILER_VERSION_INTERNAL
char const info_version_internal[] = {
'I', 'N', 'F', 'O', ':',
'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','_',
'i','n','t','e','r','n','a','l','[',
COMPILER_VERSION_INTERNAL,']','\0'};
#elif defined(COMPILER_VERSION_INTERNAL_STR)
char const* info_version_internal = "INFO" ":" "compiler_version_internal[" COMPILER_VERSION_INTERNAL_STR "]";
#endif
/* Construct a string literal encoding the version number components. */
#ifdef SIMULATE_VERSION_MAJOR
char const info_simulate_version[] = {
'I', 'N', 'F', 'O', ':',
's','i','m','u','l','a','t','e','_','v','e','r','s','i','o','n','[',
SIMULATE_VERSION_MAJOR,
# ifdef SIMULATE_VERSION_MINOR
'.', SIMULATE_VERSION_MINOR,
# ifdef SIMULATE_VERSION_PATCH
'.', SIMULATE_VERSION_PATCH,
# ifdef SIMULATE_VERSION_TWEAK
'.', SIMULATE_VERSION_TWEAK,
# endif
# endif
# endif
']','\0'};
#endif
/* Construct the string literal in pieces to prevent the source from
getting matched. Store it in a pointer rather than an array
because some compilers will just produce instructions to fill the
array rather than assigning a pointer to a static array. */
char const* info_platform = "INFO" ":" "platform[" PLATFORM_ID "]";
char const* info_arch = "INFO" ":" "arch[" ARCHITECTURE_ID "]";
#if !defined(__STDC__) && !defined(__clang__)
# if defined(_MSC_VER) || defined(__ibmxl__) || defined(__IBMC__)
# define C_VERSION "90"
# else
# define C_VERSION
# endif
#elif __STDC_VERSION__ > 201710L
# define C_VERSION "23"
#elif __STDC_VERSION__ >= 201710L
# define C_VERSION "17"
#elif __STDC_VERSION__ >= 201000L
# define C_VERSION "11"
#elif __STDC_VERSION__ >= 199901L
# define C_VERSION "99"
#else
# define C_VERSION "90"
#endif
const char* info_language_standard_default =
"INFO" ":" "standard_default[" C_VERSION "]";
const char* info_language_extensions_default = "INFO" ":" "extensions_default["
#if (defined(__clang__) || defined(__GNUC__) || defined(__xlC__) || \
defined(__TI_COMPILER_VERSION__)) && \
!defined(__STRICT_ANSI__)
"ON"
#else
"OFF"
#endif
"]";
/*--------------------------------------------------------------------------*/
#ifdef ID_VOID_MAIN
void main() {}
#else
# if defined(__CLASSIC_C__)
int main(argc, argv) int argc; char *argv[];
# else
int main(int argc, char* argv[])
# endif
{
int require = 0;
require += info_compiler[argc];
require += info_platform[argc];
require += info_arch[argc];
#ifdef COMPILER_VERSION_MAJOR
require += info_version[argc];
#endif
#ifdef COMPILER_VERSION_INTERNAL
require += info_version_internal[argc];
#endif
#ifdef SIMULATE_ID
require += info_simulate[argc];
#endif
#ifdef SIMULATE_VERSION_MAJOR
require += info_simulate_version[argc];
#endif
#if defined(__CRAYXT_COMPUTE_LINUX_TARGET)
require += info_cray[argc];
#endif
require += info_language_standard_default[argc];
require += info_language_extensions_default[argc];
(void)argv;
return require;
}
#endif

View file

@ -1,869 +0,0 @@
/* This source file must have a .cpp extension so that all C++ compilers
recognize the extension without flags. Borland does not know .cxx for
example. */
#ifndef __cplusplus
# error "A C compiler has been selected for C++."
#endif
#if !defined(__has_include)
/* If the compiler does not have __has_include, pretend the answer is
always no. */
# define __has_include(x) 0
#endif
/* Version number components: V=Version, R=Revision, P=Patch
Version date components: YYYY=Year, MM=Month, DD=Day */
#if defined(__COMO__)
# define COMPILER_ID "Comeau"
/* __COMO_VERSION__ = VRR */
# define COMPILER_VERSION_MAJOR DEC(__COMO_VERSION__ / 100)
# define COMPILER_VERSION_MINOR DEC(__COMO_VERSION__ % 100)
#elif defined(__INTEL_COMPILER) || defined(__ICC)
# define COMPILER_ID "Intel"
# if defined(_MSC_VER)
# define SIMULATE_ID "MSVC"
# endif
# if defined(__GNUC__)
# define SIMULATE_ID "GNU"
# endif
/* __INTEL_COMPILER = VRP prior to 2021, and then VVVV for 2021 and later,
except that a few beta releases use the old format with V=2021. */
# if __INTEL_COMPILER < 2021 || __INTEL_COMPILER == 202110 || __INTEL_COMPILER == 202111
# define COMPILER_VERSION_MAJOR DEC(__INTEL_COMPILER/100)
# define COMPILER_VERSION_MINOR DEC(__INTEL_COMPILER/10 % 10)
# if defined(__INTEL_COMPILER_UPDATE)
# define COMPILER_VERSION_PATCH DEC(__INTEL_COMPILER_UPDATE)
# else
# define COMPILER_VERSION_PATCH DEC(__INTEL_COMPILER % 10)
# endif
# else
# define COMPILER_VERSION_MAJOR DEC(__INTEL_COMPILER)
# define COMPILER_VERSION_MINOR DEC(__INTEL_COMPILER_UPDATE)
/* The third version component from --version is an update index,
but no macro is provided for it. */
# define COMPILER_VERSION_PATCH DEC(0)
# endif
# if defined(__INTEL_COMPILER_BUILD_DATE)
/* __INTEL_COMPILER_BUILD_DATE = YYYYMMDD */
# define COMPILER_VERSION_TWEAK DEC(__INTEL_COMPILER_BUILD_DATE)
# endif
# if defined(_MSC_VER)
/* _MSC_VER = VVRR */
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
# endif
# if defined(__GNUC__)
# define SIMULATE_VERSION_MAJOR DEC(__GNUC__)
# elif defined(__GNUG__)
# define SIMULATE_VERSION_MAJOR DEC(__GNUG__)
# endif
# if defined(__GNUC_MINOR__)
# define SIMULATE_VERSION_MINOR DEC(__GNUC_MINOR__)
# endif
# if defined(__GNUC_PATCHLEVEL__)
# define SIMULATE_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
# endif
#elif (defined(__clang__) && defined(__INTEL_CLANG_COMPILER)) || defined(__INTEL_LLVM_COMPILER)
# define COMPILER_ID "IntelLLVM"
#if defined(_MSC_VER)
# define SIMULATE_ID "MSVC"
#endif
#if defined(__GNUC__)
# define SIMULATE_ID "GNU"
#endif
/* __INTEL_LLVM_COMPILER = VVVVRP prior to 2021.2.0, VVVVRRPP for 2021.2.0 and
* later. Look for 6 digit vs. 8 digit version number to decide encoding.
* VVVV is no smaller than the current year when a version is released.
*/
#if __INTEL_LLVM_COMPILER < 1000000L
# define COMPILER_VERSION_MAJOR DEC(__INTEL_LLVM_COMPILER/100)
# define COMPILER_VERSION_MINOR DEC(__INTEL_LLVM_COMPILER/10 % 10)
# define COMPILER_VERSION_PATCH DEC(__INTEL_LLVM_COMPILER % 10)
#else
# define COMPILER_VERSION_MAJOR DEC(__INTEL_LLVM_COMPILER/10000)
# define COMPILER_VERSION_MINOR DEC(__INTEL_LLVM_COMPILER/100 % 100)
# define COMPILER_VERSION_PATCH DEC(__INTEL_LLVM_COMPILER % 100)
#endif
#if defined(_MSC_VER)
/* _MSC_VER = VVRR */
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
#endif
#if defined(__GNUC__)
# define SIMULATE_VERSION_MAJOR DEC(__GNUC__)
#elif defined(__GNUG__)
# define SIMULATE_VERSION_MAJOR DEC(__GNUG__)
#endif
#if defined(__GNUC_MINOR__)
# define SIMULATE_VERSION_MINOR DEC(__GNUC_MINOR__)
#endif
#if defined(__GNUC_PATCHLEVEL__)
# define SIMULATE_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
#endif
#elif defined(__PATHCC__)
# define COMPILER_ID "PathScale"
# define COMPILER_VERSION_MAJOR DEC(__PATHCC__)
# define COMPILER_VERSION_MINOR DEC(__PATHCC_MINOR__)
# if defined(__PATHCC_PATCHLEVEL__)
# define COMPILER_VERSION_PATCH DEC(__PATHCC_PATCHLEVEL__)
# endif
#elif defined(__BORLANDC__) && defined(__CODEGEARC_VERSION__)
# define COMPILER_ID "Embarcadero"
# define COMPILER_VERSION_MAJOR HEX(__CODEGEARC_VERSION__>>24 & 0x00FF)
# define COMPILER_VERSION_MINOR HEX(__CODEGEARC_VERSION__>>16 & 0x00FF)
# define COMPILER_VERSION_PATCH DEC(__CODEGEARC_VERSION__ & 0xFFFF)
#elif defined(__BORLANDC__)
# define COMPILER_ID "Borland"
/* __BORLANDC__ = 0xVRR */
# define COMPILER_VERSION_MAJOR HEX(__BORLANDC__>>8)
# define COMPILER_VERSION_MINOR HEX(__BORLANDC__ & 0xFF)
#elif defined(__WATCOMC__) && __WATCOMC__ < 1200
# define COMPILER_ID "Watcom"
/* __WATCOMC__ = VVRR */
# define COMPILER_VERSION_MAJOR DEC(__WATCOMC__ / 100)
# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10)
# if (__WATCOMC__ % 10) > 0
# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10)
# endif
#elif defined(__WATCOMC__)
# define COMPILER_ID "OpenWatcom"
/* __WATCOMC__ = VVRP + 1100 */
# define COMPILER_VERSION_MAJOR DEC((__WATCOMC__ - 1100) / 100)
# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10)
# if (__WATCOMC__ % 10) > 0
# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10)
# endif
#elif defined(__SUNPRO_CC)
# define COMPILER_ID "SunPro"
# if __SUNPRO_CC >= 0x5100
/* __SUNPRO_CC = 0xVRRP */
# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_CC>>12)
# define COMPILER_VERSION_MINOR HEX(__SUNPRO_CC>>4 & 0xFF)
# define COMPILER_VERSION_PATCH HEX(__SUNPRO_CC & 0xF)
# else
/* __SUNPRO_CC = 0xVRP */
# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_CC>>8)
# define COMPILER_VERSION_MINOR HEX(__SUNPRO_CC>>4 & 0xF)
# define COMPILER_VERSION_PATCH HEX(__SUNPRO_CC & 0xF)
# endif
#elif defined(__HP_aCC)
# define COMPILER_ID "HP"
/* __HP_aCC = VVRRPP */
# define COMPILER_VERSION_MAJOR DEC(__HP_aCC/10000)
# define COMPILER_VERSION_MINOR DEC(__HP_aCC/100 % 100)
# define COMPILER_VERSION_PATCH DEC(__HP_aCC % 100)
#elif defined(__DECCXX)
# define COMPILER_ID "Compaq"
/* __DECCXX_VER = VVRRTPPPP */
# define COMPILER_VERSION_MAJOR DEC(__DECCXX_VER/10000000)
# define COMPILER_VERSION_MINOR DEC(__DECCXX_VER/100000 % 100)
# define COMPILER_VERSION_PATCH DEC(__DECCXX_VER % 10000)
#elif defined(__IBMCPP__) && defined(__COMPILER_VER__)
# define COMPILER_ID "zOS"
/* __IBMCPP__ = VRP */
# define COMPILER_VERSION_MAJOR DEC(__IBMCPP__/100)
# define COMPILER_VERSION_MINOR DEC(__IBMCPP__/10 % 10)
# define COMPILER_VERSION_PATCH DEC(__IBMCPP__ % 10)
#elif defined(__open_xl__) && defined(__clang__)
# define COMPILER_ID "IBMClang"
# define COMPILER_VERSION_MAJOR DEC(__open_xl_version__)
# define COMPILER_VERSION_MINOR DEC(__open_xl_release__)
# define COMPILER_VERSION_PATCH DEC(__open_xl_modification__)
# define COMPILER_VERSION_TWEAK DEC(__open_xl_ptf_fix_level__)
#elif defined(__ibmxl__) && defined(__clang__)
# define COMPILER_ID "XLClang"
# define COMPILER_VERSION_MAJOR DEC(__ibmxl_version__)
# define COMPILER_VERSION_MINOR DEC(__ibmxl_release__)
# define COMPILER_VERSION_PATCH DEC(__ibmxl_modification__)
# define COMPILER_VERSION_TWEAK DEC(__ibmxl_ptf_fix_level__)
#elif defined(__IBMCPP__) && !defined(__COMPILER_VER__) && __IBMCPP__ >= 800
# define COMPILER_ID "XL"
/* __IBMCPP__ = VRP */
# define COMPILER_VERSION_MAJOR DEC(__IBMCPP__/100)
# define COMPILER_VERSION_MINOR DEC(__IBMCPP__/10 % 10)
# define COMPILER_VERSION_PATCH DEC(__IBMCPP__ % 10)
#elif defined(__IBMCPP__) && !defined(__COMPILER_VER__) && __IBMCPP__ < 800
# define COMPILER_ID "VisualAge"
/* __IBMCPP__ = VRP */
# define COMPILER_VERSION_MAJOR DEC(__IBMCPP__/100)
# define COMPILER_VERSION_MINOR DEC(__IBMCPP__/10 % 10)
# define COMPILER_VERSION_PATCH DEC(__IBMCPP__ % 10)
#elif defined(__NVCOMPILER)
# define COMPILER_ID "NVHPC"
# define COMPILER_VERSION_MAJOR DEC(__NVCOMPILER_MAJOR__)
# define COMPILER_VERSION_MINOR DEC(__NVCOMPILER_MINOR__)
# if defined(__NVCOMPILER_PATCHLEVEL__)
# define COMPILER_VERSION_PATCH DEC(__NVCOMPILER_PATCHLEVEL__)
# endif
#elif defined(__PGI)
# define COMPILER_ID "PGI"
# define COMPILER_VERSION_MAJOR DEC(__PGIC__)
# define COMPILER_VERSION_MINOR DEC(__PGIC_MINOR__)
# if defined(__PGIC_PATCHLEVEL__)
# define COMPILER_VERSION_PATCH DEC(__PGIC_PATCHLEVEL__)
# endif
#elif defined(__clang__) && defined(__cray__)
# define COMPILER_ID "CrayClang"
# define COMPILER_VERSION_MAJOR DEC(__cray_major__)
# define COMPILER_VERSION_MINOR DEC(__cray_minor__)
# define COMPILER_VERSION_PATCH DEC(__cray_patchlevel__)
# define COMPILER_VERSION_INTERNAL_STR __clang_version__
#elif defined(_CRAYC)
# define COMPILER_ID "Cray"
# define COMPILER_VERSION_MAJOR DEC(_RELEASE_MAJOR)
# define COMPILER_VERSION_MINOR DEC(_RELEASE_MINOR)
#elif defined(__TI_COMPILER_VERSION__)
# define COMPILER_ID "TI"
/* __TI_COMPILER_VERSION__ = VVVRRRPPP */
# define COMPILER_VERSION_MAJOR DEC(__TI_COMPILER_VERSION__/1000000)
# define COMPILER_VERSION_MINOR DEC(__TI_COMPILER_VERSION__/1000 % 1000)
# define COMPILER_VERSION_PATCH DEC(__TI_COMPILER_VERSION__ % 1000)
#elif defined(__CLANG_FUJITSU)
# define COMPILER_ID "FujitsuClang"
# define COMPILER_VERSION_MAJOR DEC(__FCC_major__)
# define COMPILER_VERSION_MINOR DEC(__FCC_minor__)
# define COMPILER_VERSION_PATCH DEC(__FCC_patchlevel__)
# define COMPILER_VERSION_INTERNAL_STR __clang_version__
#elif defined(__FUJITSU)
# define COMPILER_ID "Fujitsu"
# if defined(__FCC_version__)
# define COMPILER_VERSION __FCC_version__
# elif defined(__FCC_major__)
# define COMPILER_VERSION_MAJOR DEC(__FCC_major__)
# define COMPILER_VERSION_MINOR DEC(__FCC_minor__)
# define COMPILER_VERSION_PATCH DEC(__FCC_patchlevel__)
# endif
# if defined(__fcc_version)
# define COMPILER_VERSION_INTERNAL DEC(__fcc_version)
# elif defined(__FCC_VERSION)
# define COMPILER_VERSION_INTERNAL DEC(__FCC_VERSION)
# endif
#elif defined(__ghs__)
# define COMPILER_ID "GHS"
/* __GHS_VERSION_NUMBER = VVVVRP */
# ifdef __GHS_VERSION_NUMBER
# define COMPILER_VERSION_MAJOR DEC(__GHS_VERSION_NUMBER / 100)
# define COMPILER_VERSION_MINOR DEC(__GHS_VERSION_NUMBER / 10 % 10)
# define COMPILER_VERSION_PATCH DEC(__GHS_VERSION_NUMBER % 10)
# endif
#elif defined(__TASKING__)
# define COMPILER_ID "Tasking"
# define COMPILER_VERSION_MAJOR DEC(__VERSION__/1000)
# define COMPILER_VERSION_MINOR DEC(__VERSION__ % 100)
# define COMPILER_VERSION_INTERNAL DEC(__VERSION__)
#elif defined(__ORANGEC__)
# define COMPILER_ID "OrangeC"
# define COMPILER_VERSION_MAJOR DEC(__ORANGEC_MAJOR__)
# define COMPILER_VERSION_MINOR DEC(__ORANGEC_MINOR__)
# define COMPILER_VERSION_PATCH DEC(__ORANGEC_PATCHLEVEL__)
#elif defined(__SCO_VERSION__)
# define COMPILER_ID "SCO"
#elif defined(__ARMCC_VERSION) && !defined(__clang__)
# define COMPILER_ID "ARMCC"
#if __ARMCC_VERSION >= 1000000
/* __ARMCC_VERSION = VRRPPPP */
# define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/1000000)
# define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 100)
# define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000)
#else
/* __ARMCC_VERSION = VRPPPP */
# define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/100000)
# define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 10)
# define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000)
#endif
#elif defined(__clang__) && defined(__apple_build_version__)
# define COMPILER_ID "AppleClang"
# if defined(_MSC_VER)
# define SIMULATE_ID "MSVC"
# endif
# define COMPILER_VERSION_MAJOR DEC(__clang_major__)
# define COMPILER_VERSION_MINOR DEC(__clang_minor__)
# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__)
# if defined(_MSC_VER)
/* _MSC_VER = VVRR */
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
# endif
# define COMPILER_VERSION_TWEAK DEC(__apple_build_version__)
#elif defined(__clang__) && defined(__ARMCOMPILER_VERSION)
# define COMPILER_ID "ARMClang"
# define COMPILER_VERSION_MAJOR DEC(__ARMCOMPILER_VERSION/1000000)
# define COMPILER_VERSION_MINOR DEC(__ARMCOMPILER_VERSION/10000 % 100)
# define COMPILER_VERSION_PATCH DEC(__ARMCOMPILER_VERSION/100 % 100)
# define COMPILER_VERSION_INTERNAL DEC(__ARMCOMPILER_VERSION)
#elif defined(__clang__)
# define COMPILER_ID "Clang"
# if defined(_MSC_VER)
# define SIMULATE_ID "MSVC"
# endif
# define COMPILER_VERSION_MAJOR DEC(__clang_major__)
# define COMPILER_VERSION_MINOR DEC(__clang_minor__)
# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__)
# if defined(_MSC_VER)
/* _MSC_VER = VVRR */
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
# endif
#elif defined(__LCC__) && (defined(__GNUC__) || defined(__GNUG__) || defined(__MCST__))
# define COMPILER_ID "LCC"
# define COMPILER_VERSION_MAJOR DEC(__LCC__ / 100)
# define COMPILER_VERSION_MINOR DEC(__LCC__ % 100)
# if defined(__LCC_MINOR__)
# define COMPILER_VERSION_PATCH DEC(__LCC_MINOR__)
# endif
# if defined(__GNUC__) && defined(__GNUC_MINOR__)
# define SIMULATE_ID "GNU"
# define SIMULATE_VERSION_MAJOR DEC(__GNUC__)
# define SIMULATE_VERSION_MINOR DEC(__GNUC_MINOR__)
# if defined(__GNUC_PATCHLEVEL__)
# define SIMULATE_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
# endif
# endif
#elif defined(__GNUC__) || defined(__GNUG__)
# define COMPILER_ID "GNU"
# if defined(__GNUC__)
# define COMPILER_VERSION_MAJOR DEC(__GNUC__)
# else
# define COMPILER_VERSION_MAJOR DEC(__GNUG__)
# endif
# if defined(__GNUC_MINOR__)
# define COMPILER_VERSION_MINOR DEC(__GNUC_MINOR__)
# endif
# if defined(__GNUC_PATCHLEVEL__)
# define COMPILER_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
# endif
#elif defined(_MSC_VER)
# define COMPILER_ID "MSVC"
/* _MSC_VER = VVRR */
# define COMPILER_VERSION_MAJOR DEC(_MSC_VER / 100)
# define COMPILER_VERSION_MINOR DEC(_MSC_VER % 100)
# if defined(_MSC_FULL_VER)
# if _MSC_VER >= 1400
/* _MSC_FULL_VER = VVRRPPPPP */
# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 100000)
# else
/* _MSC_FULL_VER = VVRRPPPP */
# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 10000)
# endif
# endif
# if defined(_MSC_BUILD)
# define COMPILER_VERSION_TWEAK DEC(_MSC_BUILD)
# endif
#elif defined(_ADI_COMPILER)
# define COMPILER_ID "ADSP"
#if defined(__VERSIONNUM__)
/* __VERSIONNUM__ = 0xVVRRPPTT */
# define COMPILER_VERSION_MAJOR DEC(__VERSIONNUM__ >> 24 & 0xFF)
# define COMPILER_VERSION_MINOR DEC(__VERSIONNUM__ >> 16 & 0xFF)
# define COMPILER_VERSION_PATCH DEC(__VERSIONNUM__ >> 8 & 0xFF)
# define COMPILER_VERSION_TWEAK DEC(__VERSIONNUM__ & 0xFF)
#endif
#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC)
# define COMPILER_ID "IAR"
# if defined(__VER__) && defined(__ICCARM__)
# define COMPILER_VERSION_MAJOR DEC((__VER__) / 1000000)
# define COMPILER_VERSION_MINOR DEC(((__VER__) / 1000) % 1000)
# define COMPILER_VERSION_PATCH DEC((__VER__) % 1000)
# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__)
# elif defined(__VER__) && (defined(__ICCAVR__) || defined(__ICCRX__) || defined(__ICCRH850__) || defined(__ICCRL78__) || defined(__ICC430__) || defined(__ICCRISCV__) || defined(__ICCV850__) || defined(__ICC8051__) || defined(__ICCSTM8__))
# define COMPILER_VERSION_MAJOR DEC((__VER__) / 100)
# define COMPILER_VERSION_MINOR DEC((__VER__) - (((__VER__) / 100)*100))
# define COMPILER_VERSION_PATCH DEC(__SUBVERSION__)
# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__)
# endif
/* These compilers are either not known or too old to define an
identification macro. Try to identify the platform and guess that
it is the native compiler. */
#elif defined(__hpux) || defined(__hpua)
# define COMPILER_ID "HP"
#else /* unknown compiler */
# define COMPILER_ID ""
#endif
/* Construct the string literal in pieces to prevent the source from
getting matched. Store it in a pointer rather than an array
because some compilers will just produce instructions to fill the
array rather than assigning a pointer to a static array. */
char const* info_compiler = "INFO" ":" "compiler[" COMPILER_ID "]";
#ifdef SIMULATE_ID
char const* info_simulate = "INFO" ":" "simulate[" SIMULATE_ID "]";
#endif
#ifdef __QNXNTO__
char const* qnxnto = "INFO" ":" "qnxnto[]";
#endif
#if defined(__CRAYXT_COMPUTE_LINUX_TARGET)
char const *info_cray = "INFO" ":" "compiler_wrapper[CrayPrgEnv]";
#endif
#define STRINGIFY_HELPER(X) #X
#define STRINGIFY(X) STRINGIFY_HELPER(X)
/* Identify known platforms by name. */
#if defined(__linux) || defined(__linux__) || defined(linux)
# define PLATFORM_ID "Linux"
#elif defined(__MSYS__)
# define PLATFORM_ID "MSYS"
#elif defined(__CYGWIN__)
# define PLATFORM_ID "Cygwin"
#elif defined(__MINGW32__)
# define PLATFORM_ID "MinGW"
#elif defined(__APPLE__)
# define PLATFORM_ID "Darwin"
#elif defined(_WIN32) || defined(__WIN32__) || defined(WIN32)
# define PLATFORM_ID "Windows"
#elif defined(__FreeBSD__) || defined(__FreeBSD)
# define PLATFORM_ID "FreeBSD"
#elif defined(__NetBSD__) || defined(__NetBSD)
# define PLATFORM_ID "NetBSD"
#elif defined(__OpenBSD__) || defined(__OPENBSD)
# define PLATFORM_ID "OpenBSD"
#elif defined(__sun) || defined(sun)
# define PLATFORM_ID "SunOS"
#elif defined(_AIX) || defined(__AIX) || defined(__AIX__) || defined(__aix) || defined(__aix__)
# define PLATFORM_ID "AIX"
#elif defined(__hpux) || defined(__hpux__)
# define PLATFORM_ID "HP-UX"
#elif defined(__HAIKU__)
# define PLATFORM_ID "Haiku"
#elif defined(__BeOS) || defined(__BEOS__) || defined(_BEOS)
# define PLATFORM_ID "BeOS"
#elif defined(__QNX__) || defined(__QNXNTO__)
# define PLATFORM_ID "QNX"
#elif defined(__tru64) || defined(_tru64) || defined(__TRU64__)
# define PLATFORM_ID "Tru64"
#elif defined(__riscos) || defined(__riscos__)
# define PLATFORM_ID "RISCos"
#elif defined(__sinix) || defined(__sinix__) || defined(__SINIX__)
# define PLATFORM_ID "SINIX"
#elif defined(__UNIX_SV__)
# define PLATFORM_ID "UNIX_SV"
#elif defined(__bsdos__)
# define PLATFORM_ID "BSDOS"
#elif defined(_MPRAS) || defined(MPRAS)
# define PLATFORM_ID "MP-RAS"
#elif defined(__osf) || defined(__osf__)
# define PLATFORM_ID "OSF1"
#elif defined(_SCO_SV) || defined(SCO_SV) || defined(sco_sv)
# define PLATFORM_ID "SCO_SV"
#elif defined(__ultrix) || defined(__ultrix__) || defined(_ULTRIX)
# define PLATFORM_ID "ULTRIX"
#elif defined(__XENIX__) || defined(_XENIX) || defined(XENIX)
# define PLATFORM_ID "Xenix"
#elif defined(__WATCOMC__)
# if defined(__LINUX__)
# define PLATFORM_ID "Linux"
# elif defined(__DOS__)
# define PLATFORM_ID "DOS"
# elif defined(__OS2__)
# define PLATFORM_ID "OS2"
# elif defined(__WINDOWS__)
# define PLATFORM_ID "Windows3x"
# elif defined(__VXWORKS__)
# define PLATFORM_ID "VxWorks"
# else /* unknown platform */
# define PLATFORM_ID
# endif
#elif defined(__INTEGRITY)
# if defined(INT_178B)
# define PLATFORM_ID "Integrity178"
# else /* regular Integrity */
# define PLATFORM_ID "Integrity"
# endif
# elif defined(_ADI_COMPILER)
# define PLATFORM_ID "ADSP"
#else /* unknown platform */
# define PLATFORM_ID
#endif
/* For windows compilers MSVC and Intel we can determine
the architecture of the compiler being used. This is because
the compilers do not have flags that can change the architecture,
but rather depend on which compiler is being used
*/
#if defined(_WIN32) && defined(_MSC_VER)
# if defined(_M_IA64)
# define ARCHITECTURE_ID "IA64"
# elif defined(_M_ARM64EC)
# define ARCHITECTURE_ID "ARM64EC"
# elif defined(_M_X64) || defined(_M_AMD64)
# define ARCHITECTURE_ID "x64"
# elif defined(_M_IX86)
# define ARCHITECTURE_ID "X86"
# elif defined(_M_ARM64)
# define ARCHITECTURE_ID "ARM64"
# elif defined(_M_ARM)
# if _M_ARM == 4
# define ARCHITECTURE_ID "ARMV4I"
# elif _M_ARM == 5
# define ARCHITECTURE_ID "ARMV5I"
# else
# define ARCHITECTURE_ID "ARMV" STRINGIFY(_M_ARM)
# endif
# elif defined(_M_MIPS)
# define ARCHITECTURE_ID "MIPS"
# elif defined(_M_SH)
# define ARCHITECTURE_ID "SHx"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__WATCOMC__)
# if defined(_M_I86)
# define ARCHITECTURE_ID "I86"
# elif defined(_M_IX86)
# define ARCHITECTURE_ID "X86"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC)
# if defined(__ICCARM__)
# define ARCHITECTURE_ID "ARM"
# elif defined(__ICCRX__)
# define ARCHITECTURE_ID "RX"
# elif defined(__ICCRH850__)
# define ARCHITECTURE_ID "RH850"
# elif defined(__ICCRL78__)
# define ARCHITECTURE_ID "RL78"
# elif defined(__ICCRISCV__)
# define ARCHITECTURE_ID "RISCV"
# elif defined(__ICCAVR__)
# define ARCHITECTURE_ID "AVR"
# elif defined(__ICC430__)
# define ARCHITECTURE_ID "MSP430"
# elif defined(__ICCV850__)
# define ARCHITECTURE_ID "V850"
# elif defined(__ICC8051__)
# define ARCHITECTURE_ID "8051"
# elif defined(__ICCSTM8__)
# define ARCHITECTURE_ID "STM8"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__ghs__)
# if defined(__PPC64__)
# define ARCHITECTURE_ID "PPC64"
# elif defined(__ppc__)
# define ARCHITECTURE_ID "PPC"
# elif defined(__ARM__)
# define ARCHITECTURE_ID "ARM"
# elif defined(__x86_64__)
# define ARCHITECTURE_ID "x64"
# elif defined(__i386__)
# define ARCHITECTURE_ID "X86"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__TI_COMPILER_VERSION__)
# if defined(__TI_ARM__)
# define ARCHITECTURE_ID "ARM"
# elif defined(__MSP430__)
# define ARCHITECTURE_ID "MSP430"
# elif defined(__TMS320C28XX__)
# define ARCHITECTURE_ID "TMS320C28x"
# elif defined(__TMS320C6X__) || defined(_TMS320C6X)
# define ARCHITECTURE_ID "TMS320C6x"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
# elif defined(__ADSPSHARC__)
# define ARCHITECTURE_ID "SHARC"
# elif defined(__ADSPBLACKFIN__)
# define ARCHITECTURE_ID "Blackfin"
#elif defined(__TASKING__)
# if defined(__CTC__) || defined(__CPTC__)
# define ARCHITECTURE_ID "TriCore"
# elif defined(__CMCS__)
# define ARCHITECTURE_ID "MCS"
# elif defined(__CARM__)
# define ARCHITECTURE_ID "ARM"
# elif defined(__CARC__)
# define ARCHITECTURE_ID "ARC"
# elif defined(__C51__)
# define ARCHITECTURE_ID "8051"
# elif defined(__CPCP__)
# define ARCHITECTURE_ID "PCP"
# else
# define ARCHITECTURE_ID ""
# endif
#else
# define ARCHITECTURE_ID
#endif
/* Convert integer to decimal digit literals. */
#define DEC(n) \
('0' + (((n) / 10000000)%10)), \
('0' + (((n) / 1000000)%10)), \
('0' + (((n) / 100000)%10)), \
('0' + (((n) / 10000)%10)), \
('0' + (((n) / 1000)%10)), \
('0' + (((n) / 100)%10)), \
('0' + (((n) / 10)%10)), \
('0' + ((n) % 10))
/* Convert integer to hex digit literals. */
#define HEX(n) \
('0' + ((n)>>28 & 0xF)), \
('0' + ((n)>>24 & 0xF)), \
('0' + ((n)>>20 & 0xF)), \
('0' + ((n)>>16 & 0xF)), \
('0' + ((n)>>12 & 0xF)), \
('0' + ((n)>>8 & 0xF)), \
('0' + ((n)>>4 & 0xF)), \
('0' + ((n) & 0xF))
/* Construct a string literal encoding the version number. */
#ifdef COMPILER_VERSION
char const* info_version = "INFO" ":" "compiler_version[" COMPILER_VERSION "]";
/* Construct a string literal encoding the version number components. */
#elif defined(COMPILER_VERSION_MAJOR)
char const info_version[] = {
'I', 'N', 'F', 'O', ':',
'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','[',
COMPILER_VERSION_MAJOR,
# ifdef COMPILER_VERSION_MINOR
'.', COMPILER_VERSION_MINOR,
# ifdef COMPILER_VERSION_PATCH
'.', COMPILER_VERSION_PATCH,
# ifdef COMPILER_VERSION_TWEAK
'.', COMPILER_VERSION_TWEAK,
# endif
# endif
# endif
']','\0'};
#endif
/* Construct a string literal encoding the internal version number. */
#ifdef COMPILER_VERSION_INTERNAL
char const info_version_internal[] = {
'I', 'N', 'F', 'O', ':',
'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','_',
'i','n','t','e','r','n','a','l','[',
COMPILER_VERSION_INTERNAL,']','\0'};
#elif defined(COMPILER_VERSION_INTERNAL_STR)
char const* info_version_internal = "INFO" ":" "compiler_version_internal[" COMPILER_VERSION_INTERNAL_STR "]";
#endif
/* Construct a string literal encoding the version number components. */
#ifdef SIMULATE_VERSION_MAJOR
char const info_simulate_version[] = {
'I', 'N', 'F', 'O', ':',
's','i','m','u','l','a','t','e','_','v','e','r','s','i','o','n','[',
SIMULATE_VERSION_MAJOR,
# ifdef SIMULATE_VERSION_MINOR
'.', SIMULATE_VERSION_MINOR,
# ifdef SIMULATE_VERSION_PATCH
'.', SIMULATE_VERSION_PATCH,
# ifdef SIMULATE_VERSION_TWEAK
'.', SIMULATE_VERSION_TWEAK,
# endif
# endif
# endif
']','\0'};
#endif
/* Construct the string literal in pieces to prevent the source from
getting matched. Store it in a pointer rather than an array
because some compilers will just produce instructions to fill the
array rather than assigning a pointer to a static array. */
char const* info_platform = "INFO" ":" "platform[" PLATFORM_ID "]";
char const* info_arch = "INFO" ":" "arch[" ARCHITECTURE_ID "]";
#if defined(__INTEL_COMPILER) && defined(_MSVC_LANG) && _MSVC_LANG < 201403L
# if defined(__INTEL_CXX11_MODE__)
# if defined(__cpp_aggregate_nsdmi)
# define CXX_STD 201402L
# else
# define CXX_STD 201103L
# endif
# else
# define CXX_STD 199711L
# endif
#elif defined(_MSC_VER) && defined(_MSVC_LANG)
# define CXX_STD _MSVC_LANG
#else
# define CXX_STD __cplusplus
#endif
const char* info_language_standard_default = "INFO" ":" "standard_default["
#if CXX_STD > 202002L
"23"
#elif CXX_STD > 201703L
"20"
#elif CXX_STD >= 201703L
"17"
#elif CXX_STD >= 201402L
"14"
#elif CXX_STD >= 201103L
"11"
#else
"98"
#endif
"]";
const char* info_language_extensions_default = "INFO" ":" "extensions_default["
#if (defined(__clang__) || defined(__GNUC__) || defined(__xlC__) || \
defined(__TI_COMPILER_VERSION__)) && \
!defined(__STRICT_ANSI__)
"ON"
#else
"OFF"
#endif
"]";
/*--------------------------------------------------------------------------*/
int main(int argc, char* argv[])
{
int require = 0;
require += info_compiler[argc];
require += info_platform[argc];
require += info_arch[argc];
#ifdef COMPILER_VERSION_MAJOR
require += info_version[argc];
#endif
#ifdef COMPILER_VERSION_INTERNAL
require += info_version_internal[argc];
#endif
#ifdef SIMULATE_ID
require += info_simulate[argc];
#endif
#ifdef SIMULATE_VERSION_MAJOR
require += info_simulate_version[argc];
#endif
#if defined(__CRAYXT_COMPUTE_LINUX_TARGET)
require += info_cray[argc];
#endif
require += info_language_standard_default[argc];
require += info_language_extensions_default[argc];
(void)argv;
return require;
}

View file

@ -1,157 +0,0 @@
---
events:
-
kind: "message-v1"
backtrace:
- "C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/CMakeDetermineSystem.cmake:233 (message)"
- "CMakeLists.txt:12 (project)"
message: |
The system is: Windows - 10.0.22000 - AMD64
-
kind: "message-v1"
backtrace:
- "C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/CMakeDetermineCompilerId.cmake:17 (message)"
- "C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/CMakeDetermineCompilerId.cmake:64 (__determine_compiler_id_test)"
- "C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/CMakeDetermineCCompiler.cmake:123 (CMAKE_DETERMINE_COMPILER_ID)"
- "CMakeLists.txt:12 (project)"
message: |
Compiling the C compiler identification source file "CMakeCCompilerId.c" succeeded.
Compiler: C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.39.33519/bin/Hostx64/x64/cl.exe
Build flags:
Id flags:
The output was:
0
Microsoft (R) C/C++ Optimizing Compiler Version 19.39.33523 for x64
Copyright (C) Microsoft Corporation. All rights reserved.
CMakeCCompilerId.c
Microsoft (R) Incremental Linker Version 14.39.33523.0
Copyright (C) Microsoft Corporation. All rights reserved.
/out:CMakeCCompilerId.exe
CMakeCCompilerId.obj
Compilation of the C compiler identification source "CMakeCCompilerId.c" produced "CMakeCCompilerId.exe"
Compilation of the C compiler identification source "CMakeCCompilerId.c" produced "CMakeCCompilerId.obj"
The C compiler identification is MSVC, found in:
C:/Users/Ethan/source/repos/YuppleMayham/out/build/x64-debug/CMakeFiles/3.28.0-msvc1/CompilerIdC/CMakeCCompilerId.exe
-
kind: "message-v1"
backtrace:
- "C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/CMakeDetermineCompilerId.cmake:1182 (message)"
- "C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/CMakeDetermineCompilerId.cmake:247 (CMAKE_DETERMINE_MSVC_SHOWINCLUDES_PREFIX)"
- "C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/CMakeDetermineCCompiler.cmake:123 (CMAKE_DETERMINE_COMPILER_ID)"
- "CMakeLists.txt:12 (project)"
message: |
Detecting C compiler /showIncludes prefix:
main.c
Note: including file: C:\\Users\\Ethan\\source\\repos\\YuppleMayham\\out\\build\\x64-debug\\CMakeFiles\\ShowIncludes\\foo.h
Found prefix "Note: including file: "
-
kind: "message-v1"
backtrace:
- "C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/CMakeDetermineCompilerId.cmake:17 (message)"
- "C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/CMakeDetermineCompilerId.cmake:64 (__determine_compiler_id_test)"
- "C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/CMakeDetermineCXXCompiler.cmake:126 (CMAKE_DETERMINE_COMPILER_ID)"
- "CMakeLists.txt:12 (project)"
message: |
Compiling the CXX compiler identification source file "CMakeCXXCompilerId.cpp" succeeded.
Compiler: C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.39.33519/bin/Hostx64/x64/cl.exe
Build flags:
Id flags:
The output was:
0
Microsoft (R) C/C++ Optimizing Compiler Version 19.39.33523 for x64
Copyright (C) Microsoft Corporation. All rights reserved.
CMakeCXXCompilerId.cpp
Microsoft (R) Incremental Linker Version 14.39.33523.0
Copyright (C) Microsoft Corporation. All rights reserved.
/out:CMakeCXXCompilerId.exe
CMakeCXXCompilerId.obj
Compilation of the CXX compiler identification source "CMakeCXXCompilerId.cpp" produced "CMakeCXXCompilerId.exe"
Compilation of the CXX compiler identification source "CMakeCXXCompilerId.cpp" produced "CMakeCXXCompilerId.obj"
The CXX compiler identification is MSVC, found in:
C:/Users/Ethan/source/repos/YuppleMayham/out/build/x64-debug/CMakeFiles/3.28.0-msvc1/CompilerIdCXX/CMakeCXXCompilerId.exe
-
kind: "message-v1"
backtrace:
- "C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/CMakeDetermineCompilerId.cmake:1182 (message)"
- "C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/CMakeDetermineCompilerId.cmake:247 (CMAKE_DETERMINE_MSVC_SHOWINCLUDES_PREFIX)"
- "C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/CMakeDetermineCXXCompiler.cmake:126 (CMAKE_DETERMINE_COMPILER_ID)"
- "CMakeLists.txt:12 (project)"
message: |
Detecting CXX compiler /showIncludes prefix:
main.c
Note: including file: C:\\Users\\Ethan\\source\\repos\\YuppleMayham\\out\\build\\x64-debug\\CMakeFiles\\ShowIncludes\\foo.h
Found prefix "Note: including file: "
-
kind: "try_compile-v1"
backtrace:
- "C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/CMakeDetermineCompilerABI.cmake:57 (try_compile)"
- "C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/CMakeTestCCompiler.cmake:26 (CMAKE_DETERMINE_COMPILER_ABI)"
- "CMakeLists.txt:12 (project)"
checks:
- "Detecting C compiler ABI info"
directories:
source: "C:/Users/Ethan/source/repos/YuppleMayham/out/build/x64-debug/CMakeFiles/CMakeScratch/TryCompile-6ie24s"
binary: "C:/Users/Ethan/source/repos/YuppleMayham/out/build/x64-debug/CMakeFiles/CMakeScratch/TryCompile-6ie24s"
cmakeVariables:
CMAKE_C_FLAGS: "/DWIN32 /D_WINDOWS /W3"
CMAKE_C_FLAGS_DEBUG: "/MDd /Ob0 /Od /RTC1"
CMAKE_EXE_LINKER_FLAGS: "/machine:x64"
CMAKE_MSVC_DEBUG_INFORMATION_FORMAT: "$<IF:$<AND:$<C_COMPILER_ID:MSVC>,$<CXX_COMPILER_ID:MSVC>>,$<$<CONFIG:Debug,RelWithDebInfo>:EditAndContinue>,$<$<CONFIG:Debug,RelWithDebInfo>:ProgramDatabase>>"
buildResult:
variable: "CMAKE_C_ABI_COMPILED"
cached: true
stdout: |
Change Dir: 'C:/Users/Ethan/source/repos/YuppleMayham/out/build/x64-debug/CMakeFiles/CMakeScratch/TryCompile-6ie24s'
Run Build Command(s): "C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/Ninja/ninja.exe" -v cmTC_060db
[1/2] C:\\PROGRA~1\\MIB055~1\\2022\\COMMUN~1\\VC\\Tools\\MSVC\\1439~1.335\\bin\\Hostx64\\x64\\cl.exe /nologo /DWIN32 /D_WINDOWS /W3 /MDd /Ob0 /Od /RTC1 -Zi /showIncludes /FoCMakeFiles\\cmTC_060db.dir\\CMakeCCompilerABI.c.obj /FdCMakeFiles\\cmTC_060db.dir\\ /FS -c "C:\\Program Files\\Microsoft Visual Studio\\2022\\Community\\Common7\\IDE\\CommonExtensions\\Microsoft\\CMake\\CMake\\share\\cmake-3.28\\Modules\\CMakeCCompilerABI.c"
[2/2] C:\\Windows\\system32\\cmd.exe /C "cd . && "C:\\Program Files\\Microsoft Visual Studio\\2022\\Community\\Common7\\IDE\\CommonExtensions\\Microsoft\\CMake\\CMake\\bin\\cmake.exe" -E vs_link_exe --intdir=CMakeFiles\\cmTC_060db.dir --rc=C:\\PROGRA~2\\WI3CF2~1\\10\\bin\\100226~1.0\\x64\\rc.exe --mt=C:\\PROGRA~2\\WI3CF2~1\\10\\bin\\100226~1.0\\x64\\mt.exe --manifests -- C:\\PROGRA~1\\MIB055~1\\2022\\COMMUN~1\\VC\\Tools\\MSVC\\1439~1.335\\bin\\Hostx64\\x64\\link.exe /nologo CMakeFiles\\cmTC_060db.dir\\CMakeCCompilerABI.c.obj /out:cmTC_060db.exe /implib:cmTC_060db.lib /pdb:cmTC_060db.pdb /version:0.0 /machine:x64 /debug /INCREMENTAL /subsystem:console kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib && cd ."
exitCode: 0
-
kind: "try_compile-v1"
backtrace:
- "C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/CMakeDetermineCompilerABI.cmake:57 (try_compile)"
- "C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/CMakeTestCXXCompiler.cmake:26 (CMAKE_DETERMINE_COMPILER_ABI)"
- "CMakeLists.txt:12 (project)"
checks:
- "Detecting CXX compiler ABI info"
directories:
source: "C:/Users/Ethan/source/repos/YuppleMayham/out/build/x64-debug/CMakeFiles/CMakeScratch/TryCompile-sabcng"
binary: "C:/Users/Ethan/source/repos/YuppleMayham/out/build/x64-debug/CMakeFiles/CMakeScratch/TryCompile-sabcng"
cmakeVariables:
CMAKE_CXX_FLAGS: "/DWIN32 /D_WINDOWS /W3 /GR /EHsc"
CMAKE_CXX_FLAGS_DEBUG: "/MDd /Ob0 /Od /RTC1"
CMAKE_EXE_LINKER_FLAGS: "/machine:x64"
CMAKE_MSVC_DEBUG_INFORMATION_FORMAT: "$<IF:$<AND:$<C_COMPILER_ID:MSVC>,$<CXX_COMPILER_ID:MSVC>>,$<$<CONFIG:Debug,RelWithDebInfo>:EditAndContinue>,$<$<CONFIG:Debug,RelWithDebInfo>:ProgramDatabase>>"
buildResult:
variable: "CMAKE_CXX_ABI_COMPILED"
cached: true
stdout: |
Change Dir: 'C:/Users/Ethan/source/repos/YuppleMayham/out/build/x64-debug/CMakeFiles/CMakeScratch/TryCompile-sabcng'
Run Build Command(s): "C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/Ninja/ninja.exe" -v cmTC_d8ec1
[1/2] C:\\PROGRA~1\\MIB055~1\\2022\\COMMUN~1\\VC\\Tools\\MSVC\\1439~1.335\\bin\\Hostx64\\x64\\cl.exe /nologo /TP /DWIN32 /D_WINDOWS /W3 /GR /EHsc /MDd /Ob0 /Od /RTC1 -Zi /showIncludes /FoCMakeFiles\\cmTC_d8ec1.dir\\CMakeCXXCompilerABI.cpp.obj /FdCMakeFiles\\cmTC_d8ec1.dir\\ /FS -c "C:\\Program Files\\Microsoft Visual Studio\\2022\\Community\\Common7\\IDE\\CommonExtensions\\Microsoft\\CMake\\CMake\\share\\cmake-3.28\\Modules\\CMakeCXXCompilerABI.cpp"
[2/2] C:\\Windows\\system32\\cmd.exe /C "cd . && "C:\\Program Files\\Microsoft Visual Studio\\2022\\Community\\Common7\\IDE\\CommonExtensions\\Microsoft\\CMake\\CMake\\bin\\cmake.exe" -E vs_link_exe --intdir=CMakeFiles\\cmTC_d8ec1.dir --rc=C:\\PROGRA~2\\WI3CF2~1\\10\\bin\\100226~1.0\\x64\\rc.exe --mt=C:\\PROGRA~2\\WI3CF2~1\\10\\bin\\100226~1.0\\x64\\mt.exe --manifests -- C:\\PROGRA~1\\MIB055~1\\2022\\COMMUN~1\\VC\\Tools\\MSVC\\1439~1.335\\bin\\Hostx64\\x64\\link.exe /nologo CMakeFiles\\cmTC_d8ec1.dir\\CMakeCXXCompilerABI.cpp.obj /out:cmTC_d8ec1.exe /implib:cmTC_d8ec1.lib /pdb:cmTC_d8ec1.pdb /version:0.0 /machine:x64 /debug /INCREMENTAL /subsystem:console kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib && cd ."
exitCode: 0
...

View file

@ -1,2 +0,0 @@
#include "foo.h"
int main(){}

View file

@ -1,5 +0,0 @@
C:/Users/Ethan/source/repos/YuppleMayham/out/build/x64-debug/CMakeFiles/edit_cache.dir
C:/Users/Ethan/source/repos/YuppleMayham/out/build/x64-debug/CMakeFiles/rebuild_cache.dir
C:/Users/Ethan/source/repos/YuppleMayham/out/build/x64-debug/YuppleMayham/CMakeFiles/YuppleMayham.dir
C:/Users/Ethan/source/repos/YuppleMayham/out/build/x64-debug/YuppleMayham/CMakeFiles/edit_cache.dir
C:/Users/Ethan/source/repos/YuppleMayham/out/build/x64-debug/YuppleMayham/CMakeFiles/rebuild_cache.dir

View file

@ -1 +0,0 @@
# This file is generated by cmake for dependency checking of the CMakeCache.txt file

View file

@ -1,106 +0,0 @@
# CMAKE generated file: DO NOT EDIT!
# Generated by "Ninja" Generator, CMake Version 3.28
# This file contains all the rules used to get the outputs files
# built from the input files.
# It is included in the main 'build.ninja'.
# =============================================================================
# Project: YuppleMayham
# Configurations: Debug
# =============================================================================
# =============================================================================
#############################################
# localized /showIncludes string
msvc_deps_prefix = Note: including file:
#############################################
# Rule for running custom commands.
rule CUSTOM_COMMAND
command = $COMMAND
description = $DESC
#############################################
# Rule for compiling C files.
rule C_COMPILER__YuppleMayham_unscanned_Debug
deps = msvc
command = ${LAUNCHER}${CODE_CHECK}C:\PROGRA~1\MIB055~1\2022\COMMUN~1\VC\Tools\MSVC\1439~1.335\bin\Hostx64\x64\cl.exe /nologo $DEFINES $INCLUDES $FLAGS /showIncludes /Fo$out /Fd$TARGET_COMPILE_PDB /FS -c $in
description = Building C object $out
#############################################
# Rule for generating CXX dependencies.
rule CXX_SCAN__YuppleMayham_Debug
deps = msvc
command = C:\PROGRA~1\MIB055~1\2022\COMMUN~1\VC\Tools\MSVC\1439~1.335\bin\Hostx64\x64\cl.exe $DEFINES $INCLUDES $FLAGS $in -nologo -TP -showIncludes -scanDependencies $DYNDEP_INTERMEDIATE_FILE -Fo$OBJ_FILE
description = Scanning $in for CXX dependencies
#############################################
# Rule to generate ninja dyndep files for CXX.
rule CXX_DYNDEP__YuppleMayham_Debug
command = "C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" -E cmake_ninja_dyndep --tdi=YuppleMayham\CMakeFiles\YuppleMayham.dir\CXXDependInfo.json --lang=CXX --modmapfmt=msvc --dd=$out @$out.rsp
description = Generating CXX dyndep file $out
rspfile = $out.rsp
rspfile_content = $in
#############################################
# Rule for compiling CXX files.
rule CXX_COMPILER__YuppleMayham_scanned_Debug
deps = msvc
command = ${LAUNCHER}${CODE_CHECK}C:\PROGRA~1\MIB055~1\2022\COMMUN~1\VC\Tools\MSVC\1439~1.335\bin\Hostx64\x64\cl.exe /nologo /TP $DEFINES $INCLUDES $FLAGS /showIncludes @$DYNDEP_MODULE_MAP_FILE /Fo$out /Fd$TARGET_COMPILE_PDB /FS -c $in
description = Building CXX object $out
#############################################
# Rule for compiling CXX files.
rule CXX_COMPILER__YuppleMayham_unscanned_Debug
deps = msvc
command = ${LAUNCHER}${CODE_CHECK}C:\PROGRA~1\MIB055~1\2022\COMMUN~1\VC\Tools\MSVC\1439~1.335\bin\Hostx64\x64\cl.exe /nologo /TP $DEFINES $INCLUDES $FLAGS /showIncludes /Fo$out /Fd$TARGET_COMPILE_PDB /FS -c $in
description = Building CXX object $out
#############################################
# Rule for linking CXX executable.
rule CXX_EXECUTABLE_LINKER__YuppleMayham_Debug
command = C:\Windows\system32\cmd.exe /C "$PRE_LINK && "C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" -E vs_link_exe --intdir=$OBJECT_DIR --rc=C:\PROGRA~2\WI3CF2~1\10\bin\100226~1.0\x64\rc.exe --mt=C:\PROGRA~2\WI3CF2~1\10\bin\100226~1.0\x64\mt.exe --manifests $MANIFESTS -- C:\PROGRA~1\MIB055~1\2022\COMMUN~1\VC\Tools\MSVC\1439~1.335\bin\Hostx64\x64\link.exe /nologo $in /out:$TARGET_FILE /implib:$TARGET_IMPLIB /pdb:$TARGET_PDB /version:0.0 $LINK_FLAGS $LINK_PATH $LINK_LIBRARIES && $POST_BUILD"
description = Linking CXX executable $TARGET_FILE
restat = $RESTAT
#############################################
# Rule for re-running cmake.
rule RERUN_CMAKE
command = "C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" --regenerate-during-build -SC:\Users\Ethan\source\repos\YuppleMayham -BC:\Users\Ethan\source\repos\YuppleMayham\out\build\x64-debug
description = Re-running CMake...
generator = 1
#############################################
# Rule for cleaning all built files.
rule CLEAN
command = "C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\Ninja\ninja.exe" $FILE_ARG -t clean $TARGETS
description = Cleaning all built files...
#############################################
# Rule for printing all primary targets available.
rule HELP
command = "C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\Ninja\ninja.exe" -t targets
description = All primary targets available:

View file

@ -1 +0,0 @@
msvc_x64_x64

View file

@ -1,10 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v3">
<security>
<requestedPrivileges>
<requestedExecutionLevel level="asInvoker" uiAccess="false"></requestedExecutionLevel>
</requestedPrivileges>
</security>
</trustInfo>
</assembly>

View file

@ -1,10 +0,0 @@
<?xml version='1.0' encoding='UTF-8' standalone='yes'?>
<assembly xmlns='urn:schemas-microsoft-com:asm.v1' manifestVersion='1.0'>
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v3">
<security>
<requestedPrivileges>
<requestedExecutionLevel level='asInvoker' uiAccess='false' />
</requestedPrivileges>
</security>
</trustInfo>
</assembly>

View file

@ -1,2 +0,0 @@
#pragma code_page(65001)
1 /* CREATEPROCESS_MANIFEST_RESOURCE_ID */ 24 /* RT_MANIFEST */ "C:/Users/Ethan/source/repos/YuppleMayham/out/build/x64-debug/YuppleMayham/CMakeFiles/YuppleMayham.dir/embed.manifest"

View file

@ -1,34 +0,0 @@
# Install script for directory: C:/Users/Ethan/source/repos/YuppleMayham/YuppleMayham
# Set the install prefix
if(NOT DEFINED CMAKE_INSTALL_PREFIX)
set(CMAKE_INSTALL_PREFIX "C:/Users/Ethan/source/repos/YuppleMayham/out/install/x64-debug")
endif()
string(REGEX REPLACE "/$" "" CMAKE_INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}")
# Set the install configuration name.
if(NOT DEFINED CMAKE_INSTALL_CONFIG_NAME)
if(BUILD_TYPE)
string(REGEX REPLACE "^[^A-Za-z0-9_]+" ""
CMAKE_INSTALL_CONFIG_NAME "${BUILD_TYPE}")
else()
set(CMAKE_INSTALL_CONFIG_NAME "Debug")
endif()
message(STATUS "Install configuration: \"${CMAKE_INSTALL_CONFIG_NAME}\"")
endif()
# Set the component getting installed.
if(NOT CMAKE_INSTALL_COMPONENT)
if(COMPONENT)
message(STATUS "Install component: \"${COMPONENT}\"")
set(CMAKE_INSTALL_COMPONENT "${COMPONENT}")
else()
set(CMAKE_INSTALL_COMPONENT)
endif()
endif()
# Is this installation the result of a crosscompile?
if(NOT DEFINED CMAKE_CROSSCOMPILING)
set(CMAKE_CROSSCOMPILING "FALSE")
endif()

View file

@ -1,144 +0,0 @@
#ifndef _H_LINE_H
#define _H_LINE_H
#include <glad/glad.h>
#include <glm/glm.hpp>
#include <glm/gtc/type_ptr.hpp>
#include <iostream>
#include <vector>
class Line
{
private:
unsigned VAO, VBO;
glm::vec4 color;
public:
Line(glm::vec3 start, glm::vec3 end)
{
float vertices[] = {
start.x, start.y, start.z,
end.x, end.y, end.z
};
glGenVertexArrays(1, &VAO);
glGenBuffers(1, &VBO);
glBindVertexArray(VAO);
glBindBuffer(GL_ARRAY_BUFFER, VBO);
glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), &vertices, GL_DYNAMIC_DRAW);
glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 3 * sizeof(float), (void*)0);
glEnableVertexAttribArray(0);
glBindBuffer(GL_ARRAY_BUFFER, 0);
glBindVertexArray(0);
color = glm::vec4(1.0f, 0.0f, 0.0f, 1.0f);
}
void updateVertices(const glm::vec3& origin, const glm::vec3& target)
{
float vertices[] = {
origin.x, origin.y, origin.z,
target.x, target.y, target.z
};
glBindBuffer(GL_ARRAY_BUFFER, VBO);
float* ptr = (float*)glMapBuffer(GL_ARRAY_BUFFER, GL_WRITE_ONLY);
if (ptr)
{
for (int i = 0; i < sizeof(vertices) / sizeof(vertices[0]); i++)
{
ptr[i] = vertices[i];
}
glUnmapBuffer(GL_ARRAY_BUFFER);
}
glBindBuffer(GL_ARRAY_BUFFER, 0);
}
void setColor(glm::vec4 color) { this->color = color; }
const glm::vec4& getColor() const { return color; }
void draw()
{
glBindVertexArray(VAO);
glLineWidth(10.0f);
glDrawArrays(GL_LINES, 0, 2);
glBindVertexArray(0);
}
~Line()
{
glDeleteVertexArrays(1, &VAO);
glDeleteBuffers(1, &VBO);
}
};
class LineDrawer {
public:
static LineDrawer& getInstance() {
static LineDrawer instance;
return instance;
}
LineDrawer(LineDrawer const&) = delete;
void operator=(LineDrawer const&) = delete;
void addLine(const glm::vec3& start, const glm::vec3& end, const glm::vec4& color) {
auto line = std::make_shared<Line>(start, end);
line->setColor(color);
lines.push_back(line);
}
void draw(const glm::mat4& mvp) {
glUseProgram(programID);
for (auto& line : lines)
{
glUniform4fv(glGetUniformLocation(programID, "Color"), 1, glm::value_ptr(line->getColor()));
glUniformMatrix4fv(glGetUniformLocation(programID, "mvp"), 1, GL_FALSE, glm::value_ptr(mvp));
line->draw();
}
lines.clear();
}
~LineDrawer() {
glDeleteProgram(programID);
}
private:
unsigned programID;
LineDrawer() {
const char* vertexShader = "#version 330 core\n"
"layout (location = 0) in vec3 aPos;\n"
"uniform mat4 mvp;\n"
"void main()\n"
"{\n"
"gl_Position = mvp * vec4(aPos, 1.0);\n"
"}\0";
const char* fragmentShader = "#version 330 core\n"
"out vec4 FragColor;\n"
"uniform vec4 Color;\n"
"void main()\n"
"{\n"
"FragColor = Color;\n"
"}\0";
unsigned vertexID, fragmentID;
vertexID = glCreateShader(GL_VERTEX_SHADER);
glShaderSource(vertexID, 1, &vertexShader, NULL);
glCompileShader(vertexID);
fragmentID = glCreateShader(GL_FRAGMENT_SHADER);
glShaderSource(fragmentID, 1, &fragmentShader, NULL);
glCompileShader(fragmentID);
programID = glCreateProgram();
glAttachShader(programID, vertexID);
glAttachShader(programID, fragmentID);
glLinkProgram(programID);
glDeleteShader(vertexID);
glDeleteShader(fragmentID);
}
std::vector<std::shared_ptr<Line>> lines;
};
#endif

View file

@ -1,12 +0,0 @@
#version 330 core
out vec4 FragColor;
in vec3 pos;
in vec2 texPos;
uniform sampler2D sprite;
void main()
{
FragColor = texture(sprite, texPos);
}

View file

@ -1,15 +0,0 @@
#version 330 core
layout (location = 0) in vec3 aPos;
layout (location = 1) in vec2 aTexPos;
out vec3 pos;
out vec2 texPos;
uniform mat4 MVP;
void main()
{
pos = aPos;
texPos = aTexPos;
gl_Position = MVP * vec4(aPos, 1.0);
}

View file

@ -1,7 +0,0 @@
#version 330 core
in vec3 pos;
void main()
{
gl_FragColor = vec4(pos.xyz, 1.0);
}

View file

@ -1,10 +0,0 @@
#version 330 core
layout (location = 0) in vec3 aPos;
out vec3 pos;
void main()
{
pos = aPos;
gl_Position = vec4(aPos.xyz, 1.0);
}

Binary file not shown.

Before

Width:  |  Height:  |  Size: 57 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 18 KiB

View file

@ -1,251 +0,0 @@
# CMAKE generated file: DO NOT EDIT!
# Generated by "Ninja" Generator, CMake Version 3.28
# This file contains all the build statements describing the
# compilation DAG.
# =============================================================================
# Write statements declared in CMakeLists.txt:
#
# Which is the root file.
# =============================================================================
# =============================================================================
# Project: YuppleMayham
# Configurations: Debug
# =============================================================================
#############################################
# Minimal version of Ninja required by this file
ninja_required_version = 1.5
#############################################
# Set configuration variable for custom commands.
CONFIGURATION = Debug
# =============================================================================
# Include auxiliary files.
#############################################
# Include rules file.
include CMakeFiles\rules.ninja
# =============================================================================
#############################################
# Logical path to working directory; prefix for absolute paths.
cmake_ninja_workdir = C$:\Users\Ethan\source\repos\YuppleMayham\out\build\x64-debug\
#############################################
# Utility command for edit_cache
build CMakeFiles\edit_cache.util: CUSTOM_COMMAND
COMMAND = C:\Windows\system32\cmd.exe /C "cd /D C:\Users\Ethan\source\repos\YuppleMayham\out\build\x64-debug && "C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" -E echo "No interactive CMake dialog available.""
DESC = No interactive CMake dialog available...
restat = 1
build edit_cache: phony CMakeFiles\edit_cache.util
#############################################
# Utility command for rebuild_cache
build CMakeFiles\rebuild_cache.util: CUSTOM_COMMAND
COMMAND = C:\Windows\system32\cmd.exe /C "cd /D C:\Users\Ethan\source\repos\YuppleMayham\out\build\x64-debug && "C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" --regenerate-during-build -SC:\Users\Ethan\source\repos\YuppleMayham -BC:\Users\Ethan\source\repos\YuppleMayham\out\build\x64-debug"
DESC = Running CMake to regenerate build system...
pool = console
restat = 1
build rebuild_cache: phony CMakeFiles\rebuild_cache.util
# =============================================================================
# Write statements declared in CMakeLists.txt:
# C:/Users/Ethan/source/repos/YuppleMayham/CMakeLists.txt
# =============================================================================
# =============================================================================
# Object build statements for EXECUTABLE target YuppleMayham
#############################################
# Order-only phony target for YuppleMayham
build cmake_object_order_depends_target_YuppleMayham: phony || YuppleMayham\CMakeFiles\YuppleMayham.dir
build YuppleMayham\CMakeFiles\YuppleMayham.dir\src\main.cpp.obj: CXX_COMPILER__YuppleMayham_unscanned_Debug C$:\Users\Ethan\source\repos\YuppleMayham\YuppleMayham\src\main.cpp || cmake_object_order_depends_target_YuppleMayham
FLAGS = /DWIN32 /D_WINDOWS /W3 /GR /EHsc /MDd /Ob0 /Od /RTC1 -std:c++20 -ZI
INCLUDES = -IC:\Users\Ethan\source\repos\YuppleMayham\YupplyMayham\gameplay -IC:\Users\Ethan\source\repos\YuppleMayham\YupplyMayham\graphics -IC:\Users\Ethan\source\repos\YuppleMayham\YupplyMayham -external:Ic:\sdks\glad\include -external:Ic:\sdks\glm -external:IC:\sdks\sdl2\cmake\..\include -external:IC:\sdks\SDL2_image-2.8.2\cmake\..\include -external:W0
OBJECT_DIR = YuppleMayham\CMakeFiles\YuppleMayham.dir
OBJECT_FILE_DIR = YuppleMayham\CMakeFiles\YuppleMayham.dir\src
TARGET_COMPILE_PDB = YuppleMayham\CMakeFiles\YuppleMayham.dir\
TARGET_PDB = YuppleMayham\YuppleMayham.pdb
build YuppleMayham\CMakeFiles\YuppleMayham.dir\C_\sdks\glad\src\glad.c.obj: C_COMPILER__YuppleMayham_unscanned_Debug C$:\sdks\glad\src\glad.c || cmake_object_order_depends_target_YuppleMayham
FLAGS = /DWIN32 /D_WINDOWS /W3 /MDd /Ob0 /Od /RTC1 -ZI
INCLUDES = -IC:\Users\Ethan\source\repos\YuppleMayham\YupplyMayham\gameplay -IC:\Users\Ethan\source\repos\YuppleMayham\YupplyMayham\graphics -IC:\Users\Ethan\source\repos\YuppleMayham\YupplyMayham -external:Ic:\sdks\glad\include -external:Ic:\sdks\glm -external:IC:\sdks\sdl2\cmake\..\include -external:IC:\sdks\SDL2_image-2.8.2\cmake\..\include -external:W0
OBJECT_DIR = YuppleMayham\CMakeFiles\YuppleMayham.dir
OBJECT_FILE_DIR = YuppleMayham\CMakeFiles\YuppleMayham.dir\C_\sdks\glad\src
TARGET_COMPILE_PDB = YuppleMayham\CMakeFiles\YuppleMayham.dir\
TARGET_PDB = YuppleMayham\YuppleMayham.pdb
build YuppleMayham\CMakeFiles\YuppleMayham.dir\src\graphics\sprite.cpp.obj: CXX_COMPILER__YuppleMayham_unscanned_Debug C$:\Users\Ethan\source\repos\YuppleMayham\YuppleMayham\src\graphics\sprite.cpp || cmake_object_order_depends_target_YuppleMayham
FLAGS = /DWIN32 /D_WINDOWS /W3 /GR /EHsc /MDd /Ob0 /Od /RTC1 -std:c++20 -ZI
INCLUDES = -IC:\Users\Ethan\source\repos\YuppleMayham\YupplyMayham\gameplay -IC:\Users\Ethan\source\repos\YuppleMayham\YupplyMayham\graphics -IC:\Users\Ethan\source\repos\YuppleMayham\YupplyMayham -external:Ic:\sdks\glad\include -external:Ic:\sdks\glm -external:IC:\sdks\sdl2\cmake\..\include -external:IC:\sdks\SDL2_image-2.8.2\cmake\..\include -external:W0
OBJECT_DIR = YuppleMayham\CMakeFiles\YuppleMayham.dir
OBJECT_FILE_DIR = YuppleMayham\CMakeFiles\YuppleMayham.dir\src\graphics
TARGET_COMPILE_PDB = YuppleMayham\CMakeFiles\YuppleMayham.dir\
TARGET_PDB = YuppleMayham\YuppleMayham.pdb
build YuppleMayham\CMakeFiles\YuppleMayham.dir\src\graphics\mesh.cpp.obj: CXX_COMPILER__YuppleMayham_unscanned_Debug C$:\Users\Ethan\source\repos\YuppleMayham\YuppleMayham\src\graphics\mesh.cpp || cmake_object_order_depends_target_YuppleMayham
FLAGS = /DWIN32 /D_WINDOWS /W3 /GR /EHsc /MDd /Ob0 /Od /RTC1 -std:c++20 -ZI
INCLUDES = -IC:\Users\Ethan\source\repos\YuppleMayham\YupplyMayham\gameplay -IC:\Users\Ethan\source\repos\YuppleMayham\YupplyMayham\graphics -IC:\Users\Ethan\source\repos\YuppleMayham\YupplyMayham -external:Ic:\sdks\glad\include -external:Ic:\sdks\glm -external:IC:\sdks\sdl2\cmake\..\include -external:IC:\sdks\SDL2_image-2.8.2\cmake\..\include -external:W0
OBJECT_DIR = YuppleMayham\CMakeFiles\YuppleMayham.dir
OBJECT_FILE_DIR = YuppleMayham\CMakeFiles\YuppleMayham.dir\src\graphics
TARGET_COMPILE_PDB = YuppleMayham\CMakeFiles\YuppleMayham.dir\
TARGET_PDB = YuppleMayham\YuppleMayham.pdb
build YuppleMayham\CMakeFiles\YuppleMayham.dir\src\gameplay\entity.cpp.obj: CXX_COMPILER__YuppleMayham_unscanned_Debug C$:\Users\Ethan\source\repos\YuppleMayham\YuppleMayham\src\gameplay\entity.cpp || cmake_object_order_depends_target_YuppleMayham
FLAGS = /DWIN32 /D_WINDOWS /W3 /GR /EHsc /MDd /Ob0 /Od /RTC1 -std:c++20 -ZI
INCLUDES = -IC:\Users\Ethan\source\repos\YuppleMayham\YupplyMayham\gameplay -IC:\Users\Ethan\source\repos\YuppleMayham\YupplyMayham\graphics -IC:\Users\Ethan\source\repos\YuppleMayham\YupplyMayham -external:Ic:\sdks\glad\include -external:Ic:\sdks\glm -external:IC:\sdks\sdl2\cmake\..\include -external:IC:\sdks\SDL2_image-2.8.2\cmake\..\include -external:W0
OBJECT_DIR = YuppleMayham\CMakeFiles\YuppleMayham.dir
OBJECT_FILE_DIR = YuppleMayham\CMakeFiles\YuppleMayham.dir\src\gameplay
TARGET_COMPILE_PDB = YuppleMayham\CMakeFiles\YuppleMayham.dir\
TARGET_PDB = YuppleMayham\YuppleMayham.pdb
build YuppleMayham\CMakeFiles\YuppleMayham.dir\src\gameplay\gameactor.cpp.obj: CXX_COMPILER__YuppleMayham_unscanned_Debug C$:\Users\Ethan\source\repos\YuppleMayham\YuppleMayham\src\gameplay\gameactor.cpp || cmake_object_order_depends_target_YuppleMayham
FLAGS = /DWIN32 /D_WINDOWS /W3 /GR /EHsc /MDd /Ob0 /Od /RTC1 -std:c++20 -ZI
INCLUDES = -IC:\Users\Ethan\source\repos\YuppleMayham\YupplyMayham\gameplay -IC:\Users\Ethan\source\repos\YuppleMayham\YupplyMayham\graphics -IC:\Users\Ethan\source\repos\YuppleMayham\YupplyMayham -external:Ic:\sdks\glad\include -external:Ic:\sdks\glm -external:IC:\sdks\sdl2\cmake\..\include -external:IC:\sdks\SDL2_image-2.8.2\cmake\..\include -external:W0
OBJECT_DIR = YuppleMayham\CMakeFiles\YuppleMayham.dir
OBJECT_FILE_DIR = YuppleMayham\CMakeFiles\YuppleMayham.dir\src\gameplay
TARGET_COMPILE_PDB = YuppleMayham\CMakeFiles\YuppleMayham.dir\
TARGET_PDB = YuppleMayham\YuppleMayham.pdb
build YuppleMayham\CMakeFiles\YuppleMayham.dir\src\graphics\shader.cpp.obj: CXX_COMPILER__YuppleMayham_unscanned_Debug C$:\Users\Ethan\source\repos\YuppleMayham\YuppleMayham\src\graphics\shader.cpp || cmake_object_order_depends_target_YuppleMayham
FLAGS = /DWIN32 /D_WINDOWS /W3 /GR /EHsc /MDd /Ob0 /Od /RTC1 -std:c++20 -ZI
INCLUDES = -IC:\Users\Ethan\source\repos\YuppleMayham\YupplyMayham\gameplay -IC:\Users\Ethan\source\repos\YuppleMayham\YupplyMayham\graphics -IC:\Users\Ethan\source\repos\YuppleMayham\YupplyMayham -external:Ic:\sdks\glad\include -external:Ic:\sdks\glm -external:IC:\sdks\sdl2\cmake\..\include -external:IC:\sdks\SDL2_image-2.8.2\cmake\..\include -external:W0
OBJECT_DIR = YuppleMayham\CMakeFiles\YuppleMayham.dir
OBJECT_FILE_DIR = YuppleMayham\CMakeFiles\YuppleMayham.dir\src\graphics
TARGET_COMPILE_PDB = YuppleMayham\CMakeFiles\YuppleMayham.dir\
TARGET_PDB = YuppleMayham\YuppleMayham.pdb
build YuppleMayham\CMakeFiles\YuppleMayham.dir\src\util.cpp.obj: CXX_COMPILER__YuppleMayham_unscanned_Debug C$:\Users\Ethan\source\repos\YuppleMayham\YuppleMayham\src\util.cpp || cmake_object_order_depends_target_YuppleMayham
FLAGS = /DWIN32 /D_WINDOWS /W3 /GR /EHsc /MDd /Ob0 /Od /RTC1 -std:c++20 -ZI
INCLUDES = -IC:\Users\Ethan\source\repos\YuppleMayham\YupplyMayham\gameplay -IC:\Users\Ethan\source\repos\YuppleMayham\YupplyMayham\graphics -IC:\Users\Ethan\source\repos\YuppleMayham\YupplyMayham -external:Ic:\sdks\glad\include -external:Ic:\sdks\glm -external:IC:\sdks\sdl2\cmake\..\include -external:IC:\sdks\SDL2_image-2.8.2\cmake\..\include -external:W0
OBJECT_DIR = YuppleMayham\CMakeFiles\YuppleMayham.dir
OBJECT_FILE_DIR = YuppleMayham\CMakeFiles\YuppleMayham.dir\src
TARGET_COMPILE_PDB = YuppleMayham\CMakeFiles\YuppleMayham.dir\
TARGET_PDB = YuppleMayham\YuppleMayham.pdb
build YuppleMayham\CMakeFiles\YuppleMayham.dir\src\gameplay\camera.cpp.obj: CXX_COMPILER__YuppleMayham_unscanned_Debug C$:\Users\Ethan\source\repos\YuppleMayham\YuppleMayham\src\gameplay\camera.cpp || cmake_object_order_depends_target_YuppleMayham
FLAGS = /DWIN32 /D_WINDOWS /W3 /GR /EHsc /MDd /Ob0 /Od /RTC1 -std:c++20 -ZI
INCLUDES = -IC:\Users\Ethan\source\repos\YuppleMayham\YupplyMayham\gameplay -IC:\Users\Ethan\source\repos\YuppleMayham\YupplyMayham\graphics -IC:\Users\Ethan\source\repos\YuppleMayham\YupplyMayham -external:Ic:\sdks\glad\include -external:Ic:\sdks\glm -external:IC:\sdks\sdl2\cmake\..\include -external:IC:\sdks\SDL2_image-2.8.2\cmake\..\include -external:W0
OBJECT_DIR = YuppleMayham\CMakeFiles\YuppleMayham.dir
OBJECT_FILE_DIR = YuppleMayham\CMakeFiles\YuppleMayham.dir\src\gameplay
TARGET_COMPILE_PDB = YuppleMayham\CMakeFiles\YuppleMayham.dir\
TARGET_PDB = YuppleMayham\YuppleMayham.pdb
# =============================================================================
# Link build statements for EXECUTABLE target YuppleMayham
#############################################
# Link the executable YuppleMayham\YuppleMayham.exe
build YuppleMayham\YuppleMayham.exe: CXX_EXECUTABLE_LINKER__YuppleMayham_Debug YuppleMayham\CMakeFiles\YuppleMayham.dir\src\main.cpp.obj YuppleMayham\CMakeFiles\YuppleMayham.dir\C_\sdks\glad\src\glad.c.obj YuppleMayham\CMakeFiles\YuppleMayham.dir\src\graphics\sprite.cpp.obj YuppleMayham\CMakeFiles\YuppleMayham.dir\src\graphics\mesh.cpp.obj YuppleMayham\CMakeFiles\YuppleMayham.dir\src\gameplay\entity.cpp.obj YuppleMayham\CMakeFiles\YuppleMayham.dir\src\gameplay\gameactor.cpp.obj YuppleMayham\CMakeFiles\YuppleMayham.dir\src\graphics\shader.cpp.obj YuppleMayham\CMakeFiles\YuppleMayham.dir\src\util.cpp.obj YuppleMayham\CMakeFiles\YuppleMayham.dir\src\gameplay\camera.cpp.obj | C$:\sdks\sdl2\cmake\..\lib\x64\SDL2main.lib C$:\sdks\sdl2\cmake\..\lib\x64\SDL2.lib C$:\sdks\SDL2_image-2.8.2\cmake\..\lib\x64\SDL2_image.lib
FLAGS = /DWIN32 /D_WINDOWS /W3 /GR /EHsc /MDd /Ob0 /Od /RTC1 -ZI
LINK_FLAGS = /machine:x64 /debug /INCREMENTAL /subsystem:console
LINK_LIBRARIES = C:\sdks\sdl2\cmake\..\lib\x64\SDL2main.lib C:\sdks\sdl2\cmake\..\lib\x64\SDL2.lib C:\sdks\SDL2_image-2.8.2\cmake\..\lib\x64\SDL2_image.lib kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib
OBJECT_DIR = YuppleMayham\CMakeFiles\YuppleMayham.dir
POST_BUILD = cd .
PRE_LINK = C:\Windows\system32\cmd.exe /C "cd /D C:\Users\Ethan\source\repos\YuppleMayham\out\build\x64-debug\YuppleMayham && "C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" -E copy_directory C:/Users/Ethan/source/repos/YuppleMayham/Resources/ C:/Users/Ethan/source/repos/YuppleMayham/out/build/x64-debug/YuppleMayham && cd C:\Users\Ethan\source\repos\YuppleMayham\out\build\x64-debug"
TARGET_COMPILE_PDB = YuppleMayham\CMakeFiles\YuppleMayham.dir\
TARGET_FILE = YuppleMayham\YuppleMayham.exe
TARGET_IMPLIB = YuppleMayham\YuppleMayham.lib
TARGET_PDB = YuppleMayham\YuppleMayham.pdb
#############################################
# Utility command for edit_cache
build YuppleMayham\CMakeFiles\edit_cache.util: CUSTOM_COMMAND
COMMAND = C:\Windows\system32\cmd.exe /C "cd /D C:\Users\Ethan\source\repos\YuppleMayham\out\build\x64-debug\YuppleMayham && "C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" -E echo "No interactive CMake dialog available.""
DESC = No interactive CMake dialog available...
restat = 1
build YuppleMayham\edit_cache: phony YuppleMayham\CMakeFiles\edit_cache.util
#############################################
# Utility command for rebuild_cache
build YuppleMayham\CMakeFiles\rebuild_cache.util: CUSTOM_COMMAND
COMMAND = C:\Windows\system32\cmd.exe /C "cd /D C:\Users\Ethan\source\repos\YuppleMayham\out\build\x64-debug\YuppleMayham && "C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" --regenerate-during-build -SC:\Users\Ethan\source\repos\YuppleMayham -BC:\Users\Ethan\source\repos\YuppleMayham\out\build\x64-debug"
DESC = Running CMake to regenerate build system...
pool = console
restat = 1
build YuppleMayham\rebuild_cache: phony YuppleMayham\CMakeFiles\rebuild_cache.util
# =============================================================================
# Target aliases.
build YuppleMayham: phony YuppleMayham\YuppleMayham.exe
build YuppleMayham.exe: phony YuppleMayham\YuppleMayham.exe
# =============================================================================
# Folder targets.
# =============================================================================
#############################################
# Folder: C:/Users/Ethan/source/repos/YuppleMayham/out/build/x64-debug
build all: phony YuppleMayham\all
# =============================================================================
#############################################
# Folder: C:/Users/Ethan/source/repos/YuppleMayham/out/build/x64-debug/YuppleMayham
build YuppleMayham\all: phony YuppleMayham\YuppleMayham.exe
# =============================================================================
# Built-in targets
#############################################
# Re-run CMake if any of its inputs changed.
build build.ninja: RERUN_CMAKE | C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.28\Modules\CMakeCInformation.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.28\Modules\CMakeCXXInformation.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.28\Modules\CMakeCommonLanguageInclude.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.28\Modules\CMakeGenericSystem.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.28\Modules\CMakeInitializeConfigs.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.28\Modules\CMakeLanguageInformation.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.28\Modules\CMakeRCInformation.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.28\Modules\CMakeSystemSpecificInformation.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.28\Modules\CMakeSystemSpecificInitialize.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.28\Modules\Compiler\CMakeCommonCompilerMacros.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.28\Modules\Compiler\MSVC-C.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.28\Modules\Compiler\MSVC-CXX.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.28\Modules\Compiler\MSVC.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.28\Modules\FeatureSummary.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.28\Modules\Platform\Windows-Initialize.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.28\Modules\Platform\Windows-MSVC-C.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.28\Modules\Platform\Windows-MSVC-CXX.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.28\Modules\Platform\Windows-MSVC.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.28\Modules\Platform\Windows.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.28\Modules\Platform\WindowsPaths.cmake C$:\Users\Ethan\source\repos\YuppleMayham\CMakeLists.txt C$:\Users\Ethan\source\repos\YuppleMayham\YuppleMayham\CMakeLists.txt C$:\sdks\SDL2_image-2.8.2\cmake\sdl2_image-config-version.cmake C$:\sdks\SDL2_image-2.8.2\cmake\sdl2_image-config.cmake C$:\sdks\sdl2\cmake\sdl2-config-version.cmake C$:\sdks\sdl2\cmake\sdl2-config.cmake CMakeCache.txt CMakeFiles\3.28.0-msvc1\CMakeCCompiler.cmake CMakeFiles\3.28.0-msvc1\CMakeCXXCompiler.cmake CMakeFiles\3.28.0-msvc1\CMakeRCCompiler.cmake CMakeFiles\3.28.0-msvc1\CMakeSystem.cmake
pool = console
#############################################
# A missing CMake input file is not an error.
build C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.28\Modules\CMakeCInformation.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.28\Modules\CMakeCXXInformation.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.28\Modules\CMakeCommonLanguageInclude.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.28\Modules\CMakeGenericSystem.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.28\Modules\CMakeInitializeConfigs.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.28\Modules\CMakeLanguageInformation.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.28\Modules\CMakeRCInformation.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.28\Modules\CMakeSystemSpecificInformation.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.28\Modules\CMakeSystemSpecificInitialize.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.28\Modules\Compiler\CMakeCommonCompilerMacros.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.28\Modules\Compiler\MSVC-C.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.28\Modules\Compiler\MSVC-CXX.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.28\Modules\Compiler\MSVC.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.28\Modules\FeatureSummary.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.28\Modules\Platform\Windows-Initialize.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.28\Modules\Platform\Windows-MSVC-C.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.28\Modules\Platform\Windows-MSVC-CXX.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.28\Modules\Platform\Windows-MSVC.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.28\Modules\Platform\Windows.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.28\Modules\Platform\WindowsPaths.cmake C$:\Users\Ethan\source\repos\YuppleMayham\CMakeLists.txt C$:\Users\Ethan\source\repos\YuppleMayham\YuppleMayham\CMakeLists.txt C$:\sdks\SDL2_image-2.8.2\cmake\sdl2_image-config-version.cmake C$:\sdks\SDL2_image-2.8.2\cmake\sdl2_image-config.cmake C$:\sdks\sdl2\cmake\sdl2-config-version.cmake C$:\sdks\sdl2\cmake\sdl2-config.cmake CMakeCache.txt CMakeFiles\3.28.0-msvc1\CMakeCCompiler.cmake CMakeFiles\3.28.0-msvc1\CMakeCXXCompiler.cmake CMakeFiles\3.28.0-msvc1\CMakeRCCompiler.cmake CMakeFiles\3.28.0-msvc1\CMakeSystem.cmake: phony
#############################################
# Clean all the built files.
build clean: CLEAN
#############################################
# Print all primary targets available.
build help: HELP
#############################################
# Make the all target the default.
default all

View file

@ -1,50 +0,0 @@
# Install script for directory: C:/Users/Ethan/source/repos/YuppleMayham
# Set the install prefix
if(NOT DEFINED CMAKE_INSTALL_PREFIX)
set(CMAKE_INSTALL_PREFIX "C:/Users/Ethan/source/repos/YuppleMayham/out/install/x64-debug")
endif()
string(REGEX REPLACE "/$" "" CMAKE_INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}")
# Set the install configuration name.
if(NOT DEFINED CMAKE_INSTALL_CONFIG_NAME)
if(BUILD_TYPE)
string(REGEX REPLACE "^[^A-Za-z0-9_]+" ""
CMAKE_INSTALL_CONFIG_NAME "${BUILD_TYPE}")
else()
set(CMAKE_INSTALL_CONFIG_NAME "Debug")
endif()
message(STATUS "Install configuration: \"${CMAKE_INSTALL_CONFIG_NAME}\"")
endif()
# Set the component getting installed.
if(NOT CMAKE_INSTALL_COMPONENT)
if(COMPONENT)
message(STATUS "Install component: \"${COMPONENT}\"")
set(CMAKE_INSTALL_COMPONENT "${COMPONENT}")
else()
set(CMAKE_INSTALL_COMPONENT)
endif()
endif()
# Is this installation the result of a crosscompile?
if(NOT DEFINED CMAKE_CROSSCOMPILING)
set(CMAKE_CROSSCOMPILING "FALSE")
endif()
if(NOT CMAKE_INSTALL_LOCAL_ONLY)
# Include the install script for each subdirectory.
include("C:/Users/Ethan/source/repos/YuppleMayham/out/build/x64-debug/YuppleMayham/cmake_install.cmake")
endif()
if(CMAKE_INSTALL_COMPONENT)
set(CMAKE_INSTALL_MANIFEST "install_manifest_${CMAKE_INSTALL_COMPONENT}.txt")
else()
set(CMAKE_INSTALL_MANIFEST "install_manifest.txt")
endif()
string(REPLACE ";" "\n" CMAKE_INSTALL_MANIFEST_CONTENT
"${CMAKE_INSTALL_MANIFEST_FILES}")
file(WRITE "C:/Users/Ethan/source/repos/YuppleMayham/out/build/x64-debug/${CMAKE_INSTALL_MANIFEST}"
"${CMAKE_INSTALL_MANIFEST_CONTENT}")

View file

@ -1 +0,0 @@
-std=c++20