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95fa07b183
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Changed the rendering system for layering and less shader switching. Noticable speed improvement
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2025-01-30 22:17:38 -05:00 |
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169cc6d617
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Added more robust logging. Put garbage collection on 3 minute interval
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2025-01-28 20:02:40 -05:00 |
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b11a99b0d4
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changed deltaTime to double
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2025-01-28 18:52:54 -05:00 |
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868ec3eb56
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optimization
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2025-01-28 16:07:58 -05:00 |
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Ethan Adams
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90a843946a
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Added cycle weapons command and the ability to hold more than one weapon.
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2024-06-27 00:02:26 -04:00 |
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Ethan Adams
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3075a01b3d
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Sorted header files under include
made Script base class for AIScript and eventually WeaponScript
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2024-06-22 23:01:50 -04:00 |
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Ethan Adams
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7e7dfd97b7
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Removed UNIX (..) from headers
Cleaned up the weapon class
moved mousestate.h out of gameplay into utility
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2024-06-22 00:08:59 -04:00 |
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Ethan Adams
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57289ca732
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Add project files.
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2024-06-21 16:59:06 -04:00 |
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