Commit graph

8 commits

Author SHA1 Message Date
95fa07b183 Changed the rendering system for layering and less shader switching. Noticable speed improvement 2025-01-30 22:17:38 -05:00
169cc6d617 Added more robust logging. Put garbage collection on 3 minute interval 2025-01-28 20:02:40 -05:00
b11a99b0d4 changed deltaTime to double 2025-01-28 18:52:54 -05:00
868ec3eb56 optimization 2025-01-28 16:07:58 -05:00
Ethan Adams
90a843946a Added cycle weapons command and the ability to hold more than one weapon. 2024-06-27 00:02:26 -04:00
Ethan Adams
3075a01b3d Sorted header files under include
made Script base class for AIScript and eventually WeaponScript
2024-06-22 23:01:50 -04:00
Ethan Adams
7e7dfd97b7 Removed UNIX (..) from headers
Cleaned up the weapon class
moved mousestate.h out of gameplay into utility
2024-06-22 00:08:59 -04:00
Ethan Adams
57289ca732 Add project files. 2024-06-21 16:59:06 -04:00